Then they hit you with "Thank you for playing" and you just sit there, almost suffocating on that feelings filled dumbling in your throat. Wiping a single tear you state "No, It is me who has to thank you for this."
Outer Wilds. Such a beautiful story you have to piece together and experience, and the way the planetary system functions was an absolute joy to play in.
I feel the opposite. I usually get impatient after a while, but that ending has so many fundamental and beautiful moments. Years later I still catch myself listening to the soundtrack, and a certain peace and feeling of acceptance falls on me. To me, the ending was absolutely magnificent.
I started tearing up just now thinking about the first time I heard that song and the implication it held and how i just sat frozen in my seat, breathing quietly, and barely blinking, just absolutely zoned in for one of the best; most heartbreaking, heartwarming, and satisfying endings in video game history.
The Last of Us games, Red Dead Redemption. I also remember being very young, around 11-12 years old and finally finishing my very first video game all on my own, on my PS1 and that game was Spyro:Ripto’s Rage and just feeling so freakin accomplished. And then I got Spyro:Year of the Dragon and getting stuck on getting this one last dragon egg for the longest time. And this was before I could just get on a phone and look up how to find and beat the game. So it took over a year for me to …
finally figure out how to get the last egg and finish everything 100% and I think I remember crying a little. I was just a little girl so that shit was a huge deal. And Spyro games will always have a special place in my heart.
No, it was some (maybe Genesis?) one where you threw magic sparkles as the clown and fed burgers to the bosses to beat them. The game wasn't a total shit show, but yeah. Pretty sure this one was INTENDED to be finished. :P
Awe, well congrats anyway. Take a look at M.C. Kids when you have the time. It’s really a very good platformer for the time but there are difficulty spikes and things that are hidden that make the game hard. Angry video game nerd even did a video on it. (Not even sure if gaming is a hobby of yours so if it isn’t just ignore me :) ).
I'm not much of a gamer, but I'll comment that the game Stray had my youngest kid in tears, and she and her brother spent an hour after they finished talking about consciousness (not their words, but that was the topic. Subjects like what's the difference between a brain and a mind, if you could copy your thoughts and memories into a computer, is that computer still you, and so on. Things I have firm opinions about, but I thought it best to let them puzzle through it themselves).
How old would you say is a good age for a kid to play Stray? My oldest is still struggling to master basic controls, but would probably be interested in a game they play as a kitty. I know very little about Stray.
It gets kinda heavy at times (the cat gets hurt in the opening scene too, which I almost thought was gonna make my daughter nope out), so I'd say about 8 for thematic maturity, but YMMV. Protip, there's a setting where you can turn off "cat death" which makes the screen go black if the monsters or bad robots get your cat. As far as gameplay and complexity, it's got some puzzles and fetch quests that require reading and some basic problem solving, but nothing that was terribly difficult (cont'd)
2. Although being able to read is a must. Controls are typical for a 3rd person action game, where one pans the camera and one moves the cat. You can't miss a jump, which helps navigate. My daughter got her brother or me to help her with some of the action scenes, but she handled some herself.
I definitely wouldnt recommend for younger than 8.
Mass effect 3. I never completed the originals but after I got layed up for a 6 months I decided to buy the legendary collection and 100% all 3 in order. When I was done it was like nothing I could describe
Really? I bet I pushed it. Went and got a beer, stood there and stared at the screen for awhile, pulled the trigger and sat in stunned silence through the ending and credits.
Oh yes, especially after MGS4. 10 years, several games, and having just gone through the final fight with the stages/callbacks to the previous games. Just let it all sink in.
I never played Journey back in the day but have it on my PS5. Do you think there's a danger it'll be disappointing given the fact I've played several things inspired by it? Also is it bad to play it offline, I know it has online component with other players drifting in and out
The fact you could end that game by killing yourself, and that it seemed like a valid choice, fucking floored me. Probably one of my top 3 favorite games ever.
Hades 1 has, in my opinion, 4 endings. When you escape. After you convince the person to come back. The feast. And beating your dad with the gate maxed out. I would recommend getting through the first 3.
If you want some more games like Hades that aren't roguelikes, check out the first two games by that studio (Supergiant Games), Bastion and Transistor. Both excellent games in their own right. In fact, I opened this post up just so I could comment "Bastion".
I played it first came out and recently went back and played a load more and now finally feel like I "finished" with it. There is a ton of story, especially for a lot of the individual characters, that isn't possible to do until after you've kindof already reached what feels like an "ending"
Oh man did I love that game--I've been gaming for years and years and was so impressed with how the story was presented and all the shocking turns it took. I loved exploring the open world, but was riveted to find out what happened next in the story which is a tough balance (looking at you AC: Valhalla). The next one was really good, but that first one was a masterpiece.
Solid list right here--I'd add Bioshock Infinite to the list as well. I just went back and played half-life 1 (black mesa version) all the way through Alex in about a month and man do those games still hold up--I seriously hope the chatter about HL3 is true!!
Half Life Alyx too. I think Alyx literally left me speechless for a while during the entire credit scene. It was a whole lot more impactful than the previous Half Life games. But maybe the immersion in VR had a role to play in that.
Half-Life had me stunned with how bad Xen was. I was very taken by the environment and setting, but Valve should have cut it at the Lambda Teleporter and made Xen an expansion.
If you haven't tried it, give Black Mesa a play. It's a rework of Half-Life 1 in HL2's source engine that's pushed to the absolute limit. And Xen/the entire third act got a MASSIVE rework. Just straight up fixed the whole thing.
I've been playing Black Mesa long enough to remember the cut track from when On a Rail was longer. Black Mesa Earthbound is an alright adaptation, on par with the original, and Black Mesa Xen keeps with the same level of quality.
I was gonna say Bioshock Infinite. I had just had my son several months before playing that game and I remember feeling the tears starting to well in my eyes right as baby Elizabeth’s little tiny pinky gets cut off in front of Booker. I just started bawling crying and feeling like my brain had just been melted for the rest of the day. I fucking loved that game so much. And I love the barbershop quartet cover of “God Only Knows” in the game.
Glad you enjoyed the game, but personally I never understood the hype about Infinite. I always enjoyed Bioshock 2 more, especially since it did the whole Father/daughter thing first, and did it better. though to be fair, in 2 it is also front and center, as opposed to being the twist.
I don't see it. Infinite on the other hand always bothered me. From the escort mission being praised for not being an escort mission, Elizabeth generally being a pain in the ass with unnecessarily lengthening the story, the Vigors not being very useful or interesting compared to plasmids, the two gun limit feeling out of place, Colombia just not being as visually distinct or interesting as Rapture (and feeling less trapped, what with parachutes). I did like the rails, those were fun.
Oh, don't get me wrong, bioshock 1 was a masterpiece and best of the three. I just found 2 incredibly heavy-handed and boring. Feels like a shitty expansion on the first game.
Yeah it's so dumb, it was a good game that added good mechanics to the game, really extended the gameplay.... But it wasn't "canon" so a bunch of fanboys kicked up a fuss
The only game I've ever played that literally turned into an existential crisis. Playing through and that ending. Nothing comes close. Noth9ng I've played, at least.
Yep, it's fantastic. I don't really want to spoil anything, but I'd say it's a game about identity. What does it mean to be you. What does it mean to be human.
I read too much sci fi so controlling a guy who had no idea what was going on when I figured it out within 5 minutes was too frustrating for me. And then the ending like... You've already done this 3 times! How is this surprising anymore?
I tend to have a lot of trouble with voiced protags. I love Fallout 4 until the moment my character starts yelling about their son, then all the fun vanishes all at once as I'm forced to sit and watch my character figure out how the passage of time works.
Agreed. I figured out the "twist" minutes after leaving the vault, because the protagonist is like "have you seen my son? He's 8" and right away I'm thinking "we have no idea how much time passed, and in fact we know a lot of time passed because look at the state of your neighborhood, he's certainly not still 8", but I had to listen to him telling people "my 8-year-old son, who is definitely still 8, is missing!" for hours.
His perception of what happened the first time was just because he hadn't been told the actual details of what was happening, so understandable. The second time Simon was still hazy on the finer details but was sure "he" had moved on as he understood it at the time. Third time though, I agree he was a bit too dense on the matter at that point just for story's sake. It'd been explained fully at that point, he just didn't "get" what the real process was and he should of by then.
I mean... You go in to have your brain experimentally scanned, next thing you know you're surrounded by robots who think they're people... It's not rocket science to assume you're a robot, too.
At first I could see him not getting that, in his view he still looked human as he seen his body and clothes as "normal" - but once that reveal moment in the comms room happened (or just the sudden "flashlight" he wondered about picking up) he really should have questioned things about himself a lot more from then on. Elizabeth didn't help by not just outright telling him, I always took that as her trying to not give him an outright mental break since she needed him mobile.
He does know. It's pretty clearly communicated as being denial and self delusion. The same self delusion people live with over things like death despite all knowing intellectually that it is inevitable. The ending works because you get to feel the impact of no longer being the protagonist in your own story, not because it was meant to be a clever trick no one saw coming. People really need to get over the idea that story "twists" are only good if you don't predict them
Okay but this is a twist that relies on emotionally connecting with the character. The protagonist's anger and frustration with what happened created friction with my calm acceptance. The failure is not that I saw it coming, it's that I was immediately taken aback by the argument that ensued because they thought they'd be the "lucky" ones. That's not true, it's not a coin flip, it's a branch.
It IS a coin flip because "he" could have been either branch, that's kind of the whole point. I think you might have not enjoyed it because you didn't get the philosophy of personal identity that they were trying to exploring. The "him" that existed before the split is just much on the Ark as he is left behind on Phi. He didn't expect it to happen like that this time because he had already experience this NOT happening multiple times already
No, there's no coin flip, no could be. He was always left behind, and a new version always went on ahead. Viewing it as a coin flip and not the copy-pasting it is is reductive.
It wasn't about the twists, but the experience. Every time you did the thing, you ended up lucky. This time you get to see what it looked like having lost the coin flip, hammering home the true reality of your prior actions.
IDK feel like I could be chill knowing there's a version of me out there being happy and stuff. Just didn't click with the game because there was too much friction between myself as the player and my voiced protagonist character. I couldn't get immersed because every time I came close Dumbass McProtagonist would start yapping again.
You didn't understand what was going on. It wasn't a coin flip whether your "active conscious" was in the new or the old body. Both had active consciences. When you're given the option to kill your former body that's asleep, there's still a conscious you in that body. The new you is just a second version of the old consciousness. There's no coinflip, you just have the reigns of the body that moves forward so the game continues.
Yeah. Clearly. But from your perspective, as the player, each time you did that there was a 50/50 chance you would end up in the 'wrong' body. For the story to function of course you win the flip each time or else the game would end right there. Each time you did it you were left with just the concept of what that meant for the other you. Until the end, where you lost and your perspective stayed behind, allowing you to experience what that felt like.
There was not a 50/50 chance. The player's character was assuming, in place of the player, that their "active conscious" is always the new one. I just played it a couple years back, I have 0 recollection of there being any discussion with any of the characters about there being a "chance" which one you appear as.
what game was it? im curious and new suggestions are always welcome. For me i would say Deus Ex (Human Revolution and Mankind Divided), Subnautica are up there in the list
Portal 1. I wouldn't say it completely changed my life, but the credit song after exhausting GLaDOS-murdering finale... It was ecstatic. I've never experienced game score so perfectly written, executed and placed, before or since.
Disco Elysium. The gameplay wasn't terribly revolutionary, but the storytelling, the characters, the setting...one of the most emotionally gripping games, both with hilarious highs and tear-inducing lows, i've ever played.
The game that changed my life to the point of inscribing something on my flesh was Final Fantasy 14. It is, however, an mmo with a very long story, taking literally hundreds of hours to get to the best parts. So, as much as I love it, I can only recommend it if that's something you're cool with.
What remains of Edith Finch. The Last of Us Part 2. Outer Wilds. Returnal. Pyre. Gone home. Everybody's Gone To the Rapture. Life is Strange. Flower. Journey.
I always get hate, but legit Pokémon Violet. I wish I could play it the first time again. The story was the most immersion pokemon story to me, and the end had me crying real tears.
Mass Effect trilogy, Horizon: Zero Dawn, Freespace 2 are some that I always think about. Future prediction: im hoping that Squadron 42 will do the same for me when it releases next year.
Modern: Cyberpunk. Ignore the 'controversy' and internet nonsense, play it as a legit RPG and you'll find one of the most well written stories, tragic as it largely is, in modern gaming. Old: The original Baldur's Gate series, specifically BG2 and the expansion, but for the full impact you need to play the first as well. The original Dragon Age, one of the best fantasy worlds and well written characters invented in recent times.
Changed my life? Knights of the Old Republic. Greatest feeling after ending was The Witcher 3....just sitting down in the garden with Yen feeling content was amazing.
Ghost of Tsushima for me. Such a beautiful game and awesome story, truly sad when I beat it and can’t wait to replay in a few years when I’ve somewhat forgotten it
Cyberpunk 2077. I was also, by chance, having really really horrible side effects from new medications and was weaning off of them, so my emotions were all over the place, and it was right when I was unlocking all of the endings. I never cried so much at once.
I hated the ending. I did all and reloaded to before the point of no return and completed everything and just explored. Haven't completed it again after Phantom Liberty came out and don't know how it ends.
I had tried 2x previously, mostly my pc wasnt good enough at the time. They worked out a lot of the kinks, and I feel they did a great job. Seeing all the different endings were interesting. Phantom was pretty good.
They are ALL sad in some way. Or melancholy at least. I think that’s kinda CP’s point; Night City has no winners. At the very beginning the announcer says “you know where you find NC’s greatest? The graveyard”
2077 was a masterpiece that doesnt get the credit it deserves due to its upper level mismanagement and bungled launch. The depth of the writing and characterization is nothing short of staggering and when you look back at the impact your V has on the world (good or bad) it's incredible how much was going on in that game.
I did that. The first time I played as a chaotic rockstar communist, but right at the end I made a foolish decision and died. Decided that it was an authentic death for my character, so rather than reload a save I started again from scratch as a highly strung arsehole fascist. The first playthrough was the most fun but I still found it really interesting experiencing the environment in a radically different way second time around. Brilliant game.
That's far from basic. It's a massive struggle to get people to read. I've yet to play through final cut but hopefully the full VA was able to get some more people into it
This. Also, the psychological layers thrown at you from the beginning are heavy. I was not in a good mental state when I approached it. I had to put it down for a later time.
Original Red Dead Redemption for me. "So far so far away" to "and now I know the only compass that I need, is the one leads back to you" to "Oh bury me not on the lone prairie" the music of those moments made them hit harder for me and are woven into who I am as a person. Played Compass at my wedding even.
Some of the tell-tale games gave this feeling early on. Wircher 3 and baldurs gate 3 for sure. That last one most of all, hot damn what a game. There are many others no doubt.
Came here to say the same, the bit where you and the woman realise there's someone else listening in?? And your miles from your tower with the sun setting???
And you never feel quite so safe again after that. It's masterfully done. You start twitching when you hear movement in the trees. Always thinking it might be the guy.
The second time needing to go into the cave system, knowing someone's out there, watching you as well, and then you get locked in! Yeah, is re so this again for the forst time if I could
I weirdly absolutely, fucking hated Infinite for some reason. I cant even place why, but something just wasnt working with it for me despite absolutely loving the original titles
You're not alone. Many in the community didn't like the stark departure in tone or storyline that took from its predecessors. Many others don't think the time travel and split timelines worked well, especially on subsequent playthroughs. By all accounts, the game was butchered before it was made public and could have been much more. Despite these flaws, I still really liked it and felt impacted by it.
Gameplay mightve been one of them. Game had none of that...risk factor i want to say or challenge of the previous with combining elements and weapons. You could just take any weapon and mow through every wave around you.
Personally I love it for the gameplay, but hate it for the ending. I feel there could have been more to the ending like it was kind of lazy, but that's just a small part of it, and personally, it ruined the whole story. dont get me wrong though, it does have a place in my heart.
It didn't change my life so much as it brought deep satisfaction and relief: Dragon age: veilguard. It may not have ended the best for everyone, but if you romanced Solas in Inquisition... it was perfection.
Earthbound. This cutesy little game made me think in ways I hadn't before. There's one part where text s l o w l y crawls on the screen because the game is forcing you to take a few minutes and really think about your adventure up to that point.
Literally about half the Yakuza/Like A Dragon series. Yakuza: Like A Dragon, Yakuza Kiwami 1 & 2, Like A Dragon Gaiden: The Man Who Erased His Name, Yakuza 6: The Song Of Life and Yakuza 0 all shattered me. Can recommend them wholeheartedly.
For me "changes your life" is usually the overall enjoyment factor but primarily a good story, with solid characters that really draw you in. In the past 10 years, I would say Bastion, Hades, Spiritfarer, Haven, Tales of Zestiria, Child of Light, Returnal, and Deathloop come to mind first and foremost. Looking at some of the common threads - good voice acting, good music, interesting characters and story. For visual novel type stuff, Everlasting Summer was an unexpected gem, as was Root Double.
Oh, and Slay the Princess and Teenage Exocolonist for top tier VNs. A smattering of Metroidvanias - Castlevania: Symphony of the Night, Dust: An Elysian Tail, Hollow Knight(also one for the "good music" category), Ender Lilies, Guacamelee. For more unusual stuff - Cryptmaster, Before the Echo (rhythm game), West of Loathing, Defender's Quest, Sunrider, Recettear, Inscryption, the Blackwell series and others from Wadjet Eye for great point and click style.
I haven't finished it yet. All I knew going in was the basic concepts of time loops and knowledge gates in a small solar system, along with a bit of the aesthetics. And I have been absolutely loving it so far.
It only gets better. It’s one of my all time faves, even though it’s not entirely performance driven, the story, mystery, and world building took my breath away.
Yes THIS, very much this. The reason to go into it as blind as possible is because it is a knowledge based game. Once you know what or where something is, you can't really forget it. Much like a where's Waldo book, the joy is in the searching and the discovery. But once you know where he is, you won't quite have that high of discovery if you ever return to it. It's much a one and done type deal, but one you won't forget. I highly recommend it.
Fits in surprisingly well. Explains some things that were taken for granted initially. Worth going through and doing again. The ideal play order is to do DLC just before the ending.
That definitively isn’t the order we were going in, haha. So I’ll try to save it for next to last.
But then again. It’s an interesting design to explore! The area flooding with rising tide, and being like… I think it’s a cylindrical satellite structure? (For artificial gravity, like in Intrastellar).
You can play the dlc even after completing the main story and then re-trigger the ending to see how it changes the outcome, would recommend for a complete experience personally. Nice thing about this game though is you can play through it in a multitude of different ways
And I did think that the original ending had some...Gaps.
It was a unique ending, sure.
But I was also kinda felt like, “Wtf. So…that’s it?”
I mostly loved the unique format they used to tell the story. The time crunch & constant resets were SO unique. It’s like a murder mystery game of clue that resets itself every 24 hours.
Plus it had unique cool storyline itself.
But I liked the ending less.
So there's certainly ending gaps that could be filled in. So that'll be nice to learn!
I found outer wilds profoundly upsetting because there's no greater cosmic horror to me than the fact that there is no escape from the heat death of the universe
"go into 'the empire strikes back' without watching any of the trailers for it or listening to anyone talk about it!" says the first reply. "Jeez, I can't believe Darth Vader was Luke's father the whole time!" says the IMMEDIATE FOLLOWUP.
Thinking about the game is giving me a stomach ache. It was so good, the ending was really something. The music is great. Beautiful game, 11/10 won't ever play it again. Like LISA
That's the beauty of the games ending though. Don't wanna give anything away for those who haven't played it, but it gave me a sense of hope for whatever life may take place after us. The dlc touches on acceptance of the inevitably of death but viewing it as a new grand adventure which compliments the whole message wonderfully imo
I already had a profound sense of dread haunt me for all my adult life up til then (and a big chunk of my adolescence). I thank the game for helping me process part of it.
This isn't a negative by the way, I actually really enjoy when a piece of media makes me uncomfortable, I love when good media makes me unhappy on an emotional level
StarCraft Heart of the Swarm. I took time off for it, played it with stops for sleep, food, and washroom breaks. Pretty much no lifed it till it was done. I remember being in a daze when it was done. So satisfying, but so empty when it was over. Took a day to get back to regular gaming.
Shadow of the Colossus, Mass Effect, Outer Wilds, Proteus, Dark Souls 1, Breath of the Wild, Tears of the Kingdom, Red Dead Redemption 2, The Talos Principle, Halo Reach
Later playing BG3 "If I had a nickel for each d&d game I end up as a good person stuck in hell fighting endlessly I'd have two nickels, which isn't much but it's weird it's happened twice"
I started playing Andromeda after finishing ME LE and, yeah. The face animations are still bad even after the fix but the main problem with the game is that it's just ... Boring. There's so much potential there, settling new worlds and deciding where to focus resources etc. but very little is actually utilized. Which is sad, considering how incredibly cool the ME universe is.
Thing about Andromeda is that the gameplay was fun...but god almighty I did not give a damn about any of my crewmates. And that is atleast 50% of the Mass Effect experience.
The "End-o-tron 9000", pick an ending thing that literally just changes the color of the ending cinematic is pretty shit, and 1 was a little weak, but 2, and 90% of 3 was straight up transcendent.
Jokes aside I'm not 100% sure why I vastly prefer the first one, and I know it's somewhat of a controversial opinion. I've heard people complain about having to drive the Mako across barren waste after barren waste, but at least to me that pales in comparison to the absolute tedium that is manually flying the Nomad across the map every time I want to go literally anywhere. And yes I'm still mad about the fucking heatsink retcon.
Bioware has done plenty of dirt, but they finished what they started. Mass Effect is generally a perfect Sci Fi video game series, the flaws remind us it was made by people working with what they had at the time.
I think almost all the Me3 ending blowback could have been avoided if the content of The citadel DLC had been part of the stock game. IMHO most of the Me3 anger that was expressed about the ending was casting about to find a source for their anger, which ACTUALLY came from a lack of closure. The original game as released just didn't give players enough of a chance to say goodbye.
I benefited (unexpectedly) from having missed out on ME3 when it originally launched. I was a huge fan of ME1, but ME2 didn’t sit well with me for some reason so I voluntarily passed on ME3.
Fast forward to a couple years ago when I decided to pick up ME Legendary when it was on sale. Gave the whole series another shot and boy howdy am I glad I did. It was a sublime experience, and I felt literally NONE of the hatred that others had expressed.
I'm still kinda pissed I never got a resolution for saving the Rachni in ME1. Or rather, pissed that the promised resolution never happened. This was literally me deciding to spare a species the rest of the galactic community decided to genocide...and then I have to genocide them anyway.
But you don't have to Genocide them anyway. You can save them in ME1, and then Save them in ME3. If you killed them in ME1, trying to save their remnants in ME3 leads to their betrayal, but if you saved them both times, they end up adding lots of points to your final Military strength count.
That's what people say. I just don't believe them when they discuss their own motivations, 'cause I'm snarky like that. I think they were looking for reasons to hate on it, and that was one they hit on; kind of like "referred pain" but referred disappointment. They knew they were disappointed, and were looking for to rationalize why, because they weren't self aware enough to know it was about closure, not extra content connected to a last minute decision.
The ending pissed off a lot of people but I've yet to hear anyone actually call it a bad game or bad story. It's a pretty shitty ending, no doubt, but, hey, journey before destination.
Yeah I 100% agree with this. The game's original release ended on a sour note but the reason the "pick a colour" ending was such a letdown is because the rest of the game was still engaging and it felt like it was actually going somewhere with the finale... and then it didn't.
3 had a lot of hate and justifiably. Almost all original devs were let go and new ones brought in (lead writer got a lot shit during an interview for saying video games are stupid wastes of time and gamers were child like idiots for liking them and she just took the job cause its a job). The story fell flat sharply, the ending was so widely hated it had to be retconned and many felt characters were given mediocre send offs.
No, at least not for the trilogy. The finale was a letdown but that was it. Some gripes about changes to the legendary edition. Otherwise there isn't anything beyond the usual level of people that hate everything.
Recently got a friend to play Mass Effect for the first time and they just finished 2. Mordin died in the suicide mission. I was shook. This is the only way I'll ever see his replacement in 3 though, because I could NEVER.
The music swelling as you ask for help from people who've sacrificed their saves (their memories, what makes them who they are) hit me like a ton of bricks.
I just bought Subnautuca on Sunday because there was a post on here about how amazing it is. I haven't started it yet, work is kicking my ass. What did you think of it?
I started subnautica when it was in beta. It is a gorgeous game with an amazing story. I have played it all the way through after each new release. I highly recommend.
Unpopular opinion, but I liked Subnautica below zero better than the original. Both are amazing games and you will want to go back and play them a second time… and a third…
Try it anyway. The gunplay is fairly ho-hum, but on first playthrough you won't spot all the ways it signals the ending, even if you know where it's going. Also the way you make choices with in-game mechanics rather than just picking a reply is still an eye opener. Makes other games in the genre seem lazy by comparison.
The closest I ever got, is Metro 2033. Especially looking back on the Spartan ending (the normal and canon ending), after getting the Enlightened ending (the good ending, which is not easy to get.)
Metro Last Light also does a pretty good job, with both endings.
I completed DE:HR and really enjoyed it, including the ending(s). However I got really bogged down in the sequel, which I found relied far too much on the use of endles 'augs' and far too little on the traditional sneaking around, talking to people, and occasionally knocking them out/brutally killing them.
Tell tales The Walking Dead had me in tears, season 2 and 3 were solid also. Didnt play S4. Tell Tales The Batman s1 and the enemy within, Tell tales The Wolf Among Us. All fantastic writing
Fish! (Amiga, text adventure), SMAC/SMACX, Darwinia are three titles that come to mind. The third one is replayed at least a couple of times a year - at least until the latest update that broke Steam Deck support.
Breath of Fire 3, Vagrant Story (probably my favorite game), Wild Arms (any of them really), FF7, Armored Core, Legend of Mana (wish it was longer), Horizon Zero Dawn, Elden Ring
I've cried at video games before, but Spiritfarer was the first ugly crying I've ever done at a video game. At the end, listening to the credits, I was bawling, but it was so cathartic to deal with the emotions it brought up.
Yeah i dont really get that one either, any of the ones before it, sure.
Personally, halo4 makes a real weird shift in story. Where previously, mankind is full of hooha bravado, hopeful characters and generally feel to be on the good side.
But halo4? Shitty chickenshit leadership, batrayals, bwuhh, such cliche drama, can just tell they are running out of ideas, i definitely liked the more positive vibe it had before. 5 even worse.
I get why people don’t like it, but the way it questioned everything and added a sense of futility to the actions of all parties involved was what had me contemplating.
It added a sense of pettiness to the Covenant leaders, the “good” Forerunners, the “evil” Forerunners. And without a reason why even mankind’s and the Master Chiefs morals were doubted.
To each their own i guess, but imo, thats exactly whats so tried and cliche, maybe edgy is the word? Halo4 did nothing new or surprising there and definitely tried to tell too much at once. Corrupted cortana and everything, i really didnt like the bleakness of it.
And im a big fan van neon genesis evangelion and more nihilistic stories like that. But imo, it doesnt fit in halo, not with how the story was told up to that point
For some reason I feel like I often sit alone on these two but Far Cry 5 absolutely ruined me for a couple weeks. I literally only played stuff like Mario Kart. I couldn't pick up another game and invest anything into it cause of what FC5 did. Assassin's Creed Odyssey was the same for me. I have 200 hours and when I finished all of the DLC I just was so drained. To me that's as close to a perfect action RPG as I've ever played and it's the crown jewel of the 3 ARPG AC games.
Yeah I remember the flack, I didn't have that issue because of who my character had been the whole time, but I get why some were upset. Mass Effect has the same kinda problem.
I almost 100% it just couldn't muster the willpower to do that last damn expansion level challenge I forget what it is now but man it was so damn hard needing to like light the bear on fire and roll the logs onto the adds etc it was a lot and you run out of ammo so easily and kiting physics were a pain ... Loved the overall game though absolutely
Oh man, finishing this made me feel like a king. The frozen wilds expansion of the game was so awesome once you finally opened up all the traversal options.
If you enjoyed the latter Deus Ex games you might want to try the original. It might feel a bit clunky to you if you're used to the more modern ones, but the writing & depth of the systems are IMHO stronger than the modern ones.
If you can get through the first mission, I'd say you'll be hooked. Had so many false starts on Deus Ex because that first mission just didn't click, but once you get it, it's good. ymmv
Watching my friend’s dad play it, (he wouldn’t let us play, but let us watch) while at sleepovers, we fell asleep watching it in awkward painful positions around the computer. But it was awesome. I still remember the stiff neck the next day. Age 10
Such fun core life memories
Funny fact:
Until I was like 21, I didn’t know what it was called “Deus Ex”. They spoke fast when they said it & I didn’t see the title screen, so I thought it was “Data Sex” 😂 —>
Man I wish there was a decent remake of the original Deus Ex as it was pretty solid as well. Subnautica is definitely up in my top 5. I'd say the newest God Of War is great, and Horizon: Zero Dawn has a very believeable 'post apocalypse' storyline as well. You need to make sure and pay attention to the lore to get that one, but man it's a doozy.
The old world of HZD is by far the very best apocalypse story line ever. All they way through the first half of the game I wondered how civilization could be wiped out completely, but people still being there without any knowledge of the past, and when the story is revealed it's such a hammer. And all the story sniplets of xo many people, those in command bearing the burden, and all the common jocks just trying to somehow get through all this... For me this story is unmatched. >
I agree with every fiber of my being. Working in tech it's SO fucking plausible, especially with the 'JUST GET IT DONE' bullshit mentality. Whenever I was hearing that audio for the first time in the game I was like 'nooooooo....nooOOOOOO OH MY GOOOOOD'
If you do end up getting Journey, it might help to know its about 2-3 hours long and is 100% meant to be played in one sitting if you can set aside the time for it. It's easily one of my favorite games and is well worth it.
This is an odd question but how heavy is it on hand usage? I've got EDS and my hands suck xD I'll probably still play just on a week where I don't need to do much.
FROM soft games, you spend so much time getting better and you learn the games, and piecing it together really immerses you DS1, DS3, Sekiro, Elden Ring (not lucky enough to own a playstation would love to play bloodborne)
You're lucky, I've seen playthroughs and they say it's super difficult as you have to be aggressive which goes against most of those games, but making it that far in few hours well freaking played
justfillingthespace
Bastion, easily. Pretty much the only game to ever make me feel that way. Maaaybe Far Cry 3 as well.
knexusatx
Fucking Death Stranding man. I was not ok for about a week
aShogunNamedMarcus
I really wish I could get past the tedium of that game for the sake of the story
knexusatx
The tedium is the draw for me
Arcblaire
Outer Wilds ;_;
TheCryptid
I have a friend that keeps saying this. Its on my to-play list
Arcblaire
Be ready to use your brain
NonFungibleUsername
Also, go play it NOW. But yes, this one definitely requires some thinking.
didanax
Horizon Forbidden West was amazing
Elmarr
Was looking for someone to comment this +1
ProfessorVanDiggenSagg
Then they hit you with "Thank you for playing" and you just sit there, almost suffocating on that feelings filled dumbling in your throat. Wiping a single tear you state "No, It is me who has to thank you for this."
MisterLemons
Those are the games designed by people who didn't want to sell a game, they wanted to tell a story.
MagnumRadhard
Shadow of the Colossus and Bloodborne.
NarratesTheDarkerStory
Outer Wilds. Such a beautiful story you have to piece together and experience, and the way the planetary system functions was an absolute joy to play in.
Youhavinagiraffe
I would happily suffer light to moderate brain damage if it meant I could experience that game for the first time again
mechscientist
Outer Wilds was a game i really enjoyed exploring, but I never got anything out of when trying to finish.
Zzap1
I feel the opposite. I usually get impatient after a while, but that ending has so many fundamental and beautiful moments. Years later I still catch myself listening to the soundtrack, and a certain peace and feeling of acceptance falls on me. To me, the ending was absolutely magnificent.
NonFungibleUsername
That game was sooooo fucking good. The first few cycles are a bit WTF is going on? But once things start to fall into place, it’s mind blowing.
MerlintheRogue
SergeantTerryJeffords
Shammy's video about that game is 100% accurate
LuckyFrunk
Just doing nothing, drifting away and accidentally listening as they converge... wow. Chills. Sometimes hunting for it :)
KalypsoKirin
Final Voyage is seared into my brain. The way even the music seems to hold its breath when you enter Dark Bramble is something else.
Grapeape2000
The soundtrack was outstanding
NarratesTheDarkerStory
I started tearing up just now thinking about the first time I heard that song and the implication it held and how i just sat frozen in my seat, breathing quietly, and barely blinking, just absolutely zoned in for one of the best; most heartbreaking, heartwarming, and satisfying endings in video game history.
NarratesTheDarkerStory
I've never once tried, but I really want to get the soundtrack on vinyl. Sells out quick if I remember correctly.
AnxiaTeaDD
The Last of Us games, Red Dead Redemption. I also remember being very young, around 11-12 years old and finally finishing my very first video game all on my own, on my PS1 and that game was Spyro:Ripto’s Rage and just feeling so freakin accomplished. And then I got Spyro:Year of the Dragon and getting stuck on getting this one last dragon egg for the longest time. And this was before I could just get on a phone and look up how to find and beat the game. So it took over a year for me to …
AnxiaTeaDD
finally figure out how to get the last egg and finish everything 100% and I think I remember crying a little. I was just a little girl so that shit was a huge deal. And Spyro games will always have a special place in my heart.
tirpider
This was a triumph.
phuzz00
I didn't know about the song, so it came as a wonderful surprise :)
masteryuri
The first Mass Effect. That damn end credit song gets me every time now.
TresusIbor
Nier Automata. FF9. FF14. Forgotten City. Persona 3. Undertale. Half-Life 2.
TresusIbor
Also that shitty McDonalds game I played when I was 4 years old because it was the first game I ever actually beat.
mynameistc
Uh, did you beat M.C. Kids for NES?!? If so that is actually an incredible achievement.
TresusIbor
No, it was some (maybe Genesis?) one where you threw magic sparkles as the clown and fed burgers to the bosses to beat them. The game wasn't a total shit show, but yeah. Pretty sure this one was INTENDED to be finished. :P
mynameistc
Awe, well congrats anyway. Take a look at M.C. Kids when you have the time. It’s really a very good platformer for the time but there are difficulty spikes and things that are hidden that make the game hard. Angry video game nerd even did a video on it. (Not even sure if gaming is a hobby of yours so if it isn’t just ignore me :) ).
Nobody7713
FF14 Endwalker definitely had me like this.
expectnothingstillletdown
Yeah, that's the big one for me. I actually now have a forearm tattoo inspired by endwalker.
ThrashAndChemistry
I'm not much of a gamer, but I'll comment that the game Stray had my youngest kid in tears, and she and her brother spent an hour after they finished talking about consciousness (not their words, but that was the topic. Subjects like what's the difference between a brain and a mind, if you could copy your thoughts and memories into a computer, is that computer still you, and so on. Things I have firm opinions about, but I thought it best to let them puzzle through it themselves).
Pixiecrap
How old would you say is a good age for a kid to play Stray? My oldest is still struggling to master basic controls, but would probably be interested in a game they play as a kitty. I know very little about Stray.
ThrashAndChemistry
It gets kinda heavy at times (the cat gets hurt in the opening scene too, which I almost thought was gonna make my daughter nope out), so I'd say about 8 for thematic maturity, but YMMV. Protip, there's a setting where you can turn off "cat death" which makes the screen go black if the monsters or bad robots get your cat. As far as gameplay and complexity, it's got some puzzles and fetch quests that require reading and some basic problem solving, but nothing that was terribly difficult (cont'd)
ThrashAndChemistry
2. Although being able to read is a must. Controls are typical for a 3rd person action game, where one pans the camera and one moves the cat. You can't miss a jump, which helps navigate. My daughter got her brother or me to help her with some of the action scenes, but she handled some herself.
I definitely wouldnt recommend for younger than 8.
TearOfTheStar
Outer Wilds
TearOfTheStar
https://www.youtube.com/watch?v=Xpkc-NU1KA0
thetinymonarch
Mass effect 3. I never completed the originals but after I got layed up for a 6 months I decided to buy the legendary collection and 100% all 3 in order. When I was done it was like nothing I could describe
Nobody7713
RDR2 had me like this for sure.
RainierCamino
Man what a fucking game.
Nobody7713
Sitting at the mountaintop watching the sun rise at the end had me in emotional shock.
Badgerbadgerson3
Fallout 2. There are so many quests in that game where even the "good" path is morally iffy.
Gelaticat
Final Fantasy III on SNES back in 95. Thought I was super hot shit for saving everyone and finally taking down Kefka. 7th grade.
MightyIink
The credits roll to ocarina of time and majora's mask where amazing, you get to see all the npc's you saved gather around and dance in celebration.
AimingForAdorkable
Awww, that’s nice!
MisterLemons
Fallout New Vegas.
Aright time to see how I did.
"The powder gangers continued to be a thorn in the..."
GOD DAMN IT ALL I FORGOT TO STEAMROLL VAULT 19 AGAIN!
phuzz00
I felt like that when I finished Portal, and then "This was a triumph!". I didn't know about the song y'all.
HellenicTaxCollector2
me after MGS3 and MGS 4 ended !
iraslak
My man. MGS3 was/is my "jam". Easily the best ever
HellenicTaxCollector2
cant wait for MGS Δ to release ! :D i hope they do justice
RainierCamino
The moment I realized the game was waiting on *you* to pull the trigger, fucking Kojima, you son of a bitch
maliciousGman
And if you wait too long, you get a special cutscene of dying in a carpet bombing
RainierCamino
Really? I bet I pushed it. Went and got a beer, stood there and stared at the screen for awhile, pulled the trigger and sat in stunned silence through the ending and credits.
onlyhalfghost
it runs on the exact same timer that goes on during the fight
ArisCarroll
an mgs2 and mgs1 and mgspw and mgrr and yeah even mgsv
HellenicTaxCollector2
unpopular opinion ! mgs v was a good game (at least for me )
RainierCamino
Mallaliak
Oh yes, especially after MGS4. 10 years, several games, and having just gone through the final fight with the stages/callbacks to the previous games. Just let it all sink in.
RowanUnderwood
Last of Us 1 and 2. Shadow of the Colossus. Journey. The list is short.
Youhavinagiraffe
I never played Journey back in the day but have it on my PS5. Do you think there's a danger it'll be disappointing given the fact I've played several things inspired by it? Also is it bad to play it offline, I know it has online component with other players drifting in and out
RowanUnderwood
You won't get the full impact playing offline, but journey is journey. PLAY IT!
TedBuckley
Always Journey
BenderRodriguz1010
DrenLithear
Final Fantasy 14, Shadowbringers story ending (patch 5.3). Damn near made me cry.
Nobody7713
Same. And then again at the end of Endwalker (6.0) after most of the last zone had me sobbing.
expectnothingstillletdown
Yeah it was ugly tears for most of the last zone for me as well.
DrenLithear
That last phase of the boss fight. *chefs kiss*
Hrafna55
Standing on a tiny island in the sea off Skellige. Having completed every story and objective.
Loupgarou746
Cyberpunk 2077
RainierCamino
The fact you could end that game by killing yourself, and that it seemed like a valid choice, fucking floored me. Probably one of my top 3 favorite games ever.
Feralkyn
I did that in BG3. I think it was the right thing to do in my playthrough
OriginalSyn
That phantom liberty credit sequence could have been a 007 movie intro, so fucking good
TheSecondPiewackit
IDK, V gets fucked in every single ending.
MissChickle
There's new endings with Phantom Liberty
TheSecondPiewackit
Yeah and they still all kinda fuck V.
MissChickle
True, V gets shafted pretty hard, but that's Night City for you!
OriginalSyn
That's the cyberpunk genre, there are no fairy tail endings, everything is bittersweet.
mikeymikec
Not quite 'life-changing' but getting to the point in the game 'Hades' when 'In The Blood' starts playing was pretty special.
DrenLithear
I'm playing through Hades currently. Never been much on rogue-likes but the art and audio are so damn good. Gonna do Hades 2 after I finish this one.
warriorofdiscord
Hades 1 has, in my opinion, 4 endings. When you escape. After you convince the person to come back. The feast. And beating your dad with the gate maxed out. I would recommend getting through the first 3.
justfillingthespace
If you want some more games like Hades that aren't roguelikes, check out the first two games by that studio (Supergiant Games), Bastion and Transistor. Both excellent games in their own right. In fact, I opened this post up just so I could comment "Bastion".
TheAnswerWasAlwaysMoreLube
It just felt like home.
Youhavinagiraffe
I played it first came out and recently went back and played a load more and now finally feel like I "finished" with it. There is a ton of story, especially for a lot of the individual characters, that isn't possible to do until after you've kindof already reached what feels like an "ending"
brickius
Subnautica, Half-life 1/2, Bioshock 1
Undercovermango
Red Dead Redemption 2 and again after the epilog
Calibisto
Definitely Bioshock.
Would you kindly?
cheeseguy3412
All of those, plus Horizon Zero Dawn. I've been gaming since the late 80s, and few things affected me emotionally as much as that ending.
sargentrock
Oh man did I love that game--I've been gaming for years and years and was so impressed with how the story was presented and all the shocking turns it took. I loved exploring the open world, but was riveted to find out what happened next in the story which is a tough balance (looking at you AC: Valhalla). The next one was really good, but that first one was a masterpiece.
wallybeavis
Subnautica...the end of my first play through was both soul crushing, and provided a tiny glimmer of hope
brickius
Can't wait for 2 to come out!!!!
DoctorSniffles
Yeah super excited
wallybeavis
Same here. I played Below Zero, but given all of the turmoil it went through, story-wise, it just didn't hit the same
sargentrock
Solid list right here--I'd add Bioshock Infinite to the list as well. I just went back and played half-life 1 (black mesa version) all the way through Alex in about a month and man do those games still hold up--I seriously hope the chatter about HL3 is true!!
WhyDontYouMakeMe
Nier automa after 100%. Deleting your save at the end just feels right
FoldedCorner
bioshock fucked me up as a teenager that's for sure
BANANAFLAKE
Half Life Alyx too. I think Alyx literally left me speechless for a while during the entire credit scene. It was a whole lot more impactful than the previous Half Life games. But maybe the immersion in VR had a role to play in that.
otish
Half-life-half?
Eddafred
Good old Bioshock. A man chooses. A slave obeys.
AnonKneeMoose
The Forest
DaPopeM
Mass effect trilogy
KalypsoKirin
Half-Life had me stunned with how bad Xen was. I was very taken by the environment and setting, but Valve should have cut it at the Lambda Teleporter and made Xen an expansion.
LefthandedLink
If you haven't tried it, give Black Mesa a play. It's a rework of Half-Life 1 in HL2's source engine that's pushed to the absolute limit. And Xen/the entire third act got a MASSIVE rework. Just straight up fixed the whole thing.
Z0op
“Fixed” is a matter of opinion tho, plenty who shit on black mesa exactly because they went way too overboard with xen
KalypsoKirin
I've been playing Black Mesa long enough to remember the cut track from when On a Rail was longer. Black Mesa Earthbound is an alright adaptation, on par with the original, and Black Mesa Xen keeps with the same level of quality.
Interloper is still too long, though.
LefthandedLink
Oh word haha. And yeah, Interloper definitely overstays its welcome.
AnxiaTeaDD
I was gonna say Bioshock Infinite. I had just had my son several months before playing that game and I remember feeling the tears starting to well in my eyes right as baby Elizabeth’s little tiny pinky gets cut off in front of Booker. I just started bawling crying and feeling like my brain had just been melted for the rest of the day. I fucking loved that game so much. And I love the barbershop quartet cover of “God Only Knows” in the game.
Yakeshinu
/gallery/7hZHL8O
AnAverageBoxEnthusiast
bioshock finite had 0 in game choices
xeilua
Infinite is the worst Bioshock imo. Awful writing and shallow CoD gameplay doesn't hold a candle to 1 and 2.
Kastovin
shh let people have their fun.
mechscientist
Glad you enjoyed the game, but personally I never understood the hype about Infinite.
I always enjoyed Bioshock 2 more, especially since it did the whole Father/daughter thing first, and did it better. though to be fair, in 2 it is also front and center, as opposed to being the twist.
DoctorSniffles
Number 2...? Easily the worst of the entire trilogy?!
Yeah yeah opinions but wow.
mechscientist
I don't see it.
Infinite on the other hand always bothered me. From the escort mission being praised for not being an escort mission, Elizabeth generally being a pain in the ass with unnecessarily lengthening the story, the Vigors not being very useful or interesting compared to plasmids, the two gun limit feeling out of place, Colombia just not being as visually distinct or interesting as Rapture (and feeling less trapped, what with parachutes).
I did like the rails, those were fun.
DoctorSniffles
Oh, don't get me wrong, bioshock 1 was a masterpiece and best of the three. I just found 2 incredibly heavy-handed and boring. Feels like a shitty expansion on the first game.
xeilua
I never understood the hate for 2 despite its crashing issue. It's such a good follow up to the original game.
mechscientist
I never heard the hate, or got any trouble with crashing, until playing the remaster (and there, the remaster of 1 crashes all the time too).
brickius
Yeah it's so dumb, it was a good game that added good mechanics to the game, really extended the gameplay.... But it wasn't "canon" so a bunch of fanboys kicked up a fuss
IKillButerflies
S.O.M.A. had me staring at a blank screen at 2 A.M. for a few hours while I questioned everything I believed.
Total mindfuck of a game. 5/7. Perfect score.
TheSecondPiewackit
I figured out a way around the Coin Flip IRL. I'm sure as shit not putting it on the internet.
7thor8thcaw
The only game I've ever played that literally turned into an existential crisis. Playing through and that ending. Nothing comes close. Noth9ng I've played, at least.
Onetonmanwithaspoon
That game was a trip from beginning to end.
MagnumRadhard
That game was existential AF!
friendsofsandwiches
that was the first thing that came to mind when I saw this
TheHuntedSnark
This one? https://en.m.wikipedia.org/wiki/Soma_(video_game)
ifindthingsinteresting
So good. It is such a trip. Play leisurely.
Malak224
How is this already 9 years old? Man I remember watching Markiplier play this like it yesterday.
Merdock
Yep, it's fantastic. I don't really want to spoil anything, but I'd say it's a game about identity. What does it mean to be you. What does it mean to be human.
KalypsoKirin
I read too much sci fi so controlling a guy who had no idea what was going on when I figured it out within 5 minutes was too frustrating for me. And then the ending like... You've already done this 3 times! How is this surprising anymore?
chaosundivided
thank you, glad to hear I wasn't the only one. just annoyed me.
KalypsoKirin
I tend to have a lot of trouble with voiced protags. I love Fallout 4 until the moment my character starts yelling about their son, then all the fun vanishes all at once as I'm forced to sit and watch my character figure out how the passage of time works.
fruitbatstv
Agreed. I figured out the "twist" minutes after leaving the vault, because the protagonist is like "have you seen my son? He's 8" and right away I'm thinking "we have no idea how much time passed, and in fact we know a lot of time passed because look at the state of your neighborhood, he's certainly not still 8", but I had to listen to him telling people "my 8-year-old son, who is definitely still 8, is missing!" for hours.
TheVampireDante
His perception of what happened the first time was just because he hadn't been told the actual details of what was happening, so understandable.
The second time Simon was still hazy on the finer details but was sure "he" had moved on as he understood it at the time.
Third time though, I agree he was a bit too dense on the matter at that point just for story's sake. It'd been explained fully at that point, he just didn't "get" what the real process was and he should of by then.
KalypsoKirin
I mean... You go in to have your brain experimentally scanned, next thing you know you're surrounded by robots who think they're people... It's not rocket science to assume you're a robot, too.
TheVampireDante
At first I could see him not getting that, in his view he still looked human as he seen his body and clothes as "normal" - but once that reveal moment in the comms room happened (or just the sudden "flashlight" he wondered about picking up) he really should have questioned things about himself a lot more from then on. Elizabeth didn't help by not just outright telling him, I always took that as her trying to not give him an outright mental break since she needed him mobile.
Youhavinagiraffe
He does know. It's pretty clearly communicated as being denial and self delusion. The same self delusion people live with over things like death despite all knowing intellectually that it is inevitable. The ending works because you get to feel the impact of no longer being the protagonist in your own story, not because it was meant to be a clever trick no one saw coming. People really need to get over the idea that story "twists" are only good if you don't predict them
KalypsoKirin
Okay but this is a twist that relies on emotionally connecting with the character. The protagonist's anger and frustration with what happened created friction with my calm acceptance. The failure is not that I saw it coming, it's that I was immediately taken aback by the argument that ensued because they thought they'd be the "lucky" ones. That's not true, it's not a coin flip, it's a branch.
Youhavinagiraffe
It IS a coin flip because "he" could have been either branch, that's kind of the whole point. I think you might have not enjoyed it because you didn't get the philosophy of personal identity that they were trying to exploring. The "him" that existed before the split is just much on the Ark as he is left behind on Phi. He didn't expect it to happen like that this time because he had already experience this NOT happening multiple times already
KalypsoKirin
No, there's no coin flip, no could be. He was always left behind, and a new version always went on ahead. Viewing it as a coin flip and not the copy-pasting it is is reductive.
IKillButerflies
It wasn't about the twists, but the experience. Every time you did the thing, you ended up lucky. This time you get to see what it looked like having lost the coin flip, hammering home the true reality of your prior actions.
You were given the idea. Now you get to live it
KalypsoKirin
IDK feel like I could be chill knowing there's a version of me out there being happy and stuff. Just didn't click with the game because there was too much friction between myself as the player and my voiced protagonist character. I couldn't get immersed because every time I came close Dumbass McProtagonist would start yapping again.
warriorofdiscord
You didn't understand what was going on. It wasn't a coin flip whether your "active conscious" was in the new or the old body. Both had active consciences. When you're given the option to kill your former body that's asleep, there's still a conscious you in that body. The new you is just a second version of the old consciousness. There's no coinflip, you just have the reigns of the body that moves forward so the game continues.
IKillButerflies
...
Yeah. Clearly. But from your perspective, as the player, each time you did that there was a 50/50 chance you would end up in the 'wrong' body. For the story to function of course you win the flip each time or else the game would end right there. Each time you did it you were left with just the concept of what that meant for the other you. Until the end, where you lost and your perspective stayed behind, allowing you to experience what that felt like.
warriorofdiscord
There was not a 50/50 chance. The player's character was assuming, in place of the player, that their "active conscious" is always the new one. I just played it a couple years back, I have 0 recollection of there being any discussion with any of the characters about there being a "chance" which one you appear as.
SimplyWalkedIntoMordorAndBroughtPizza
what game was it? im curious and new suggestions are always welcome. For me i would say Deus Ex (Human Revolution and Mankind Divided), Subnautica are up there in the list
EmporerDragon
Dordogne, a beautiful little game that captures the bittersweet nostalgia of going through a relative's belongings after they've died.
rigello
Portal 1. I wouldn't say it completely changed my life, but the credit song after exhausting GLaDOS-murdering finale... It was ecstatic. I've never experienced game score so perfectly written, executed and placed, before or since.
kevbot5000
This was a triumph.
cheesedogs
Hellblade senuas sacrifice
Chaoticgoodsoul
Sekiro
SirSmurfalot
Green Hell has a great story mode. Do yourself a favor, don't look up spoilers.
Taxian
Disco Elysium. The gameplay wasn't terribly revolutionary, but the storytelling, the characters, the setting...one of the most emotionally gripping games, both with hilarious highs and tear-inducing lows, i've ever played.
expectnothingstillletdown
The game that changed my life to the point of inscribing something on my flesh was Final Fantasy 14. It is, however, an mmo with a very long story, taking literally hundreds of hours to get to the best parts. So, as much as I love it, I can only recommend it if that's something you're cool with.
PopTrogdor
What remains of Edith Finch. The Last of Us Part 2. Outer Wilds. Returnal. Pyre. Gone home. Everybody's Gone To the Rapture. Life is Strange. Flower. Journey.
Just to name a few.
NOYLL
Red Dead Redemption 1 and 2
TLakes
Chants of Senaar
SpeakerToMeat
Two that have changed my life are Night In The Woods, and The Talos Principle 2
herrcane
Spiritfarer will destroy you (the DLCs weaken it, though...)
Glormax
Destroy you in a good way though. At least, that was my experience.
herrcane
Oh, for sure. I meant emotionally destroy. Cleansing fires. :)
Glormax
henyxia
Portal 2
SomeYesMan
Brothers - Tale of two Sons
TedBuckley
Journey
ItsDigDuck
I always get hate, but legit Pokémon Violet. I wish I could play it the first time again. The story was the most immersion pokemon story to me, and the end had me crying real tears.
Vanessaira
Super Metroid and Final Fantasy 3(6) emotionally changed me. Later Metal Gear Solid 3.
gsynth
Spec Ops: The Line
Saismirk
SpecOps The Line
PlatinumV
Something that I definitely didn't expect: Snoot Game.
Starbolt81
Mass Effect trilogy, Horizon: Zero Dawn, Freespace 2 are some that I always think about. Future prediction: im hoping that Squadron 42 will do the same for me when it releases next year.
xeilua
Dishonored
Wizzbit
FF7 Original on ps1, remember actually starting to do homework with out prompting just to get more game time on the communal tv
TheHuntedSnark
No Good Gofers.
g3ntl3criminal
Sekiro, once you get good at it and can kill all bosses, it's epic, and getting all the trophies
AreYouAwareThatYouAreACat
Days Gone
RunToTheMoon
Half life 2, The Last of Us, FF7 (but not the ending)
agentmcgee
I burst into tears completing the switch version of Links awakening. Not the 100% version, I'm yet to see that.
LarvaLamp
Kirby's Epic Yarn
deamhan
Modern: Cyberpunk. Ignore the 'controversy' and internet nonsense, play it as a legit RPG and you'll find one of the most well written stories, tragic as it largely is, in modern gaming. Old: The original Baldur's Gate series, specifically BG2 and the expansion, but for the full impact you need to play the first as well. The original Dragon Age, one of the best fantasy worlds and well written characters invented in recent times.
arikelrecords2000
Russian roulette
StoleYourSweetroll
The Longing & Papers, Please
RSRjarredallen
Hah papers, please, I love it
TheTobiaskun
"Torn away"... Guaranteed to make you value things.
peteza
.
unluckyandbored
For me, Red Dead Redemption 2.
Unclescam
Changed my life? Knights of the Old Republic. Greatest feeling after ending was The Witcher 3....just sitting down in the garden with Yen feeling content was amazing.
WeAllLiveInAUserSubmarine
YEN HERETIC!
Unclescam
Truss never made me feel anything...idk what to tell you.
RSRjarredallen
I agree Liz Truss is a lunatic, don't blame you. JK
MrTrevorBelmont
Ghost of Tsushima for me. Such a beautiful game and awesome story, truly sad when I beat it and can’t wait to replay in a few years when I’ve somewhat forgotten it
Tormier
I feel like all my games are here already minus the last of us.
Outlavv
I honestly rly enjoyed god of war ragnarok
eleanorugby
Bubble Bobble
explainer
Stop!!! That ending is so heart wrenching.
kevbot5000
You gotta have two players beat the final boss. (also get the crystal ball and go through the door on level...50 I think? Maybe 49. It's a pain)
TheGlow
Cyberpunk 2077. I was also, by chance, having really really horrible side effects from new medications and was weaning off of them, so my emotions were all over the place, and it was right when I was unlocking all of the endings. I never cried so much at once.
LadyNetrex
I hated the ending. I did all and reloaded to before the point of no return and completed everything and just explored. Haven't completed it again after Phantom Liberty came out and don't know how it ends.
TheGlow
I had tried 2x previously, mostly my pc wasnt good enough at the time. They worked out a lot of the kinks, and I feel they did a great job. Seeing all the different endings were interesting. Phantom was pretty good.
redrootie
Ooooh, you're missing out! The endings to phantom liberty are truly gut punching. My absolute favorite dlc and one of my favorite games.
LadyNetrex
I have started from scratch again, so will complete it.
unbreathless
Which ending? There are like… 8
LadyNetrex
Pretty sure I did all pre Phantom Liberty endings. I had a 16 hour session doing all of them.
unbreathless
They are ALL sad in some way. Or melancholy at least. I think that’s kinda CP’s point; Night City has no winners. At the very beginning the announcer says “you know where you find NC’s greatest? The graveyard”
deamhan
2077 was a masterpiece that doesnt get the credit it deserves due to its upper level mismanagement and bungled launch. The depth of the writing and characterization is nothing short of staggering and when you look back at the impact your V has on the world (good or bad) it's incredible how much was going on in that game.
ingridwebb88
Disco Elysium. I'm basic
ingridwebb88
I've seen several playthroughs and my wife has tried to play it. I want to stream it at least twice and play differently each time
Unitedite
I did that. The first time I played as a chaotic rockstar communist, but right at the end I made a foolish decision and died. Decided that it was an authentic death for my character, so rather than reload a save I started again from scratch as a highly strung arsehole fascist. The first playthrough was the most fun but I still found it really interesting experiencing the environment in a radically different way second time around. Brilliant game.
ingridwebb88
Did you shoot yourself in front of the Hardy Boys?
ClusterConsultant
That's far from basic. It's a massive struggle to get people to read. I've yet to play through final cut but hopefully the full VA was able to get some more people into it
DanOrtega
This. Also, the psychological layers thrown at you from the beginning are heavy. I was not in a good mental state when I approached it. I had to put it down for a later time.
steve1907
RDR2 never the same after you've played it.
heirloomtomato
100%
MadBetter
Replaying it for the third time. It's an amazing story/world, with so much to discover.
palmmute
Original Red Dead Redemption for me. "So far so far away" to "and now I know the only compass that I need, is the one leads back to you" to "Oh bury me not on the lone prairie" the music of those moments made them hit harder for me and are woven into who I am as a person. Played Compass at my wedding even.
TimmyRamone
I cried so much.
rebelcoil
Fucking Micah! 😭😭😭
pritolus
A friend literally left the group chat after I mentioned not liking RDR2
steve1907
I support his decision. Despite not knowing you at all I have decided you are a person of low moral fortitude.
lemmerustlethosejimmies
Dragon Age Origins for me
prettypolitepangolin
Came down here to find my people.
Lantis02
Chrono Trigger.
adzc1987
Metro series
Frostycopper
I really liked fire watch, BioShock infinite, and dying light. I know there's others missing but I remember taking a moment at the end of those games.
stouffer
Ooh. Never played dying light, but I love your first two suggestions.
I'll add that to the list (...of games I buy but don't get time to play!)
Cooperchurch
Everybody’s gone to the rapture was a decent one imo
Yakeshinu
Found this a few months ago. Good times! /gallery/7hZHL8O
Frostycopper
That is pretty neat. Which do you choose?
Yakeshinu
Definitely bird. ;)
DarkZalgo
Yeah this definitely happened to me with BioShock infinite, and then again with burial at sea.
xeilua
Burial at Sea left me wondering if we'd ever get another Bioshock because the writing was abysmal.
Goldensands
Some of the tell-tale games gave this feeling early on. Wircher 3 and baldurs gate 3 for sure. That last one most of all, hot damn what a game. There are many others no doubt.
syko2k
God, Firewatch. If only I could go back and play that again for the first time.
tonedeafdrummer
Came here to say the same, the bit where you and the woman realise there's someone else listening in?? And your miles from your tower with the sun setting???
syko2k
And you never feel quite so safe again after that. It's masterfully done. You start twitching when you hear movement in the trees. Always thinking it might be the guy.
tonedeafdrummer
The second time needing to go into the cave system, knowing someone's out there, watching you as well, and then you get locked in! Yeah, is re so this again for the forst time if I could
MrOne2
I played BioShock infinite first, then went back to the first two. Awesome games
Clayman8
I weirdly absolutely, fucking hated Infinite for some reason. I cant even place why, but something just wasnt working with it for me despite absolutely loving the original titles
Frostycopper
You're not alone. Many in the community didn't like the stark departure in tone or storyline that took from its predecessors. Many others don't think the time travel and split timelines worked well, especially on subsequent playthroughs. By all accounts, the game was butchered before it was made public and could have been much more. Despite these flaws, I still really liked it and felt impacted by it.
Clayman8
Gameplay mightve been one of them. Game had none of that...risk factor i want to say or challenge of the previous with combining elements and weapons. You could just take any weapon and mow through every wave around you.
CorgiBaron
Personally I love it for the gameplay, but hate it for the ending. I feel there could have been more to the ending like it was kind of lazy, but that's just a small part of it, and personally, it ruined the whole story. dont get me wrong though, it does have a place in my heart.
DerpMeister
Last Train Home. The fact that it's based on a real story makes it all the more impressive.
Gryphonosiris
Just the name alone compels so much emotion.
Idontspellcheck
Nier. It's the one game I almost cried playing.
ArchonIlladrya
It was Automata for me.
Idontspellcheck
They're both fantastix.
xeilua
Replicant or Automata?
penzar
Could be just 'Nier'. PS2 era game.
Idontspellcheck
I first played as Nier, where the MC was the father not the brother. I liked Andromeda as well, but it didn't have the same feels.
TheLordFoxington
It didn't change my life so much as it brought deep satisfaction and relief: Dragon age: veilguard.
It may not have ended the best for everyone, but if you romanced Solas in Inquisition... it was perfection.
SirDucken
Have you tried psychonauts?
jethroismaxbaer5772
Earthbound. This cutesy little game made me think in ways I hadn't before. There's one part where text s l o w l y crawls on the screen because the game is forcing you to take a few minutes and really think about your adventure up to that point.
HappyTimeHollis
Literally about half the Yakuza/Like A Dragon series. Yakuza: Like A Dragon, Yakuza Kiwami 1 & 2, Like A Dragon Gaiden: The Man Who Erased His Name, Yakuza 6: The Song Of Life and Yakuza 0 all shattered me. Can recommend them wholeheartedly.
Also, FFX gave me that feeling as well.
StJude1
Star Control 2
ignorancy
My man
lephilou
BioShock Infinite, Dishonored (chaos ending)... I don't play much any more
Courier87
Spec Ops: The Line, The Last of Us 1&2, Firewatch, Uncharted 4, Until Dawn, Titanfall 2
Clive0Bixby
Halo Reach.
Nothing like the increasingly tragic feeling that you're losing this war.
Wolfwent
Only game that almost made me cry: Detroit - become human. Close follower: all Witchers
KalypsoKirin
If you can find an English patched rom for Mother 3 there are few games I find easier to recommend.
And remember: No crying until the end!
GeneralWho
For me "changes your life" is usually the overall enjoyment factor but primarily a good story, with solid characters that really draw you in. In the past 10 years, I would say Bastion, Hades, Spiritfarer, Haven, Tales of Zestiria, Child of Light, Returnal, and Deathloop come to mind first and foremost. Looking at some of the common threads - good voice acting, good music, interesting characters and story. For visual novel type stuff, Everlasting Summer was an unexpected gem, as was Root Double.
GeneralWho
Oh, and Slay the Princess and Teenage Exocolonist for top tier VNs. A smattering of Metroidvanias - Castlevania: Symphony of the Night, Dust: An Elysian Tail, Hollow Knight(also one for the "good music" category), Ender Lilies, Guacamelee. For more unusual stuff - Cryptmaster, Before the Echo (rhythm game), West of Loathing, Defender's Quest, Sunrider, Recettear, Inscryption, the Blackwell series and others from Wadjet Eye for great point and click style.
weirdnorwegianguy
Final Fantasy VII
TheBigBadBonerBiter
Signalis stuck with me much longer than expected.
boots41
Was scrolling to find this one lol
llamalizard2000
Outer Wilds, go into it blind!
TheFuckYounicorn
Sometime I loade up that one song on youtube and spend an hour looking out out the window
cybergeek
look up "Bittersweet - a Lofi beat based on" on youtube. there's more in the title, but you know how spoilers be.
SirButcher
I came here to comment this. It was years ago, still can't get it out of my head.
AimingForAdorkable
OUTER WILDS, YESSSS!!!
Didn’t it win indie game of the year or something? As it should. It’s so unique. And the story… wow.
Dragondraikk
Shadows of the Eye is also so good.
BanterBot
Echoes!
Dragondraikk
Whoops, right you are
Higure
I haven't finished it yet. All I knew going in was the basic concepts of time loops and knowledge gates in a small solar system, along with a bit of the aesthetics. And I have been absolutely loving it so far.
HubicPairs
It only gets better. It’s one of my all time faves, even though it’s not entirely performance driven, the story, mystery, and world building took my breath away.
VicciFuzzbutt
Same. Literally my favorite game of all time.
DougieDimmadale
Yes THIS, very much this. The reason to go into it as blind as possible is because it is a knowledge based game. Once you know what or where something is, you can't really forget it. Much like a where's Waldo book, the joy is in the searching and the discovery. But once you know where he is, you won't quite have that high of discovery if you ever return to it. It's much a one and done type deal, but one you won't forget. I highly recommend it.
AimingForAdorkable
Did you know they added new DLC a year or two ago? (After my ex and I beat it!)
Whole new planet. I’m not sure if how/it changes the narrative of the story ending?!?
But what if it does???
Enoan
Fits in surprisingly well. Explains some things that were taken for granted initially. Worth going through and doing again. The ideal play order is to do DLC just before the ending.
AimingForAdorkable
Ok, great, thank you for the tip!
That definitively isn’t the order we were going in, haha. So I’ll try to save it for next to last.
But then again. It’s an interesting design to explore! The area flooding with rising tide, and being like… I think it’s a cylindrical satellite structure? (For artificial gravity, like in Intrastellar).
Somethingstolen
You can play the dlc even after completing the main story and then re-trigger the ending to see how it changes the outcome, would recommend for a complete experience personally. Nice thing about this game though is you can play through it in a multitude of different ways
cybergeek
it literally answers the only remaining question from the base game, while asking (and answering) even more that we hadn't thought of.
Enoan
Not all of them! What's the deal with the Dark Bramble plant? Is it Native to the system? Naturally occuring?
AimingForAdorkable
And I did think that the original ending had some...Gaps.
It was a unique ending, sure.
But I was also kinda felt like, “Wtf. So…that’s it?”
I mostly loved the unique format they used to tell the story. The time crunch & constant resets were SO unique. It’s like a murder mystery game of clue that resets itself every 24 hours.
Plus it had unique cool storyline itself.
But I liked the ending less.
So there's certainly ending gaps that could be filled in. So that'll be nice to learn!
SteelKnight
I found outer wilds profoundly upsetting because there's no greater cosmic horror to me than the fact that there is no escape from the heat death of the universe
cybergeek
"go into 'the empire strikes back' without watching any of the trailers for it or listening to anyone talk about it!" says the first reply. "Jeez, I can't believe Darth Vader was Luke's father the whole time!" says the IMMEDIATE FOLLOWUP.
Fuck's sake, man.
Icecreaman
Thinking about the game is giving me a stomach ache. It was so good, the ending was really something. The music is great. Beautiful game, 11/10 won't ever play it again. Like LISA
Somethingstolen
That's the beauty of the games ending though. Don't wanna give anything away for those who haven't played it, but it gave me a sense of hope for whatever life may take place after us. The dlc touches on acceptance of the inevitably of death but viewing it as a new grand adventure which compliments the whole message wonderfully imo
SteelKnight
Yeah sure it's hopeful but I just found it really effectively instilled a sense of dread into me that no other piece of media has.
Nightchime
I already had a profound sense of dread haunt me for all my adult life up til then (and a big chunk of my adolescence). I thank the game for helping me process part of it.
SteelKnight
This isn't a negative by the way, I actually really enjoy when a piece of media makes me uncomfortable, I love when good media makes me unhappy on an emotional level
Hasheth
StarCraft Heart of the Swarm. I took time off for it, played it with stops for sleep, food, and washroom breaks. Pretty much no lifed it till it was done. I remember being in a daze when it was done. So satisfying, but so empty when it was over. Took a day to get back to regular gaming.
natabus
The ending of Mass Effect 1 actually made me cry.
BlueTyphoon
Ocarina of Time, Sonic Adventure 2 (don't judge me), FFXIV (ARR - EW), Twilight Princess, Pokemon Black & B2, Metroid Prime, I can continue.
Felrian
Shadow of the Colossus, Mass Effect, Outer Wilds, Proteus, Dark Souls 1, Breath of the Wild, Tears of the Kingdom, Red Dead Redemption 2, The Talos Principle, Halo Reach
nightripper
Planescape: Torment. IMO, the best ending of all time. You have to play the whole game to realize why SPOILER: *dying and going to Hell* is so poetic.
EtherealRune
Later playing BG3 "If I had a nickel for each d&d game I end up as a good person stuck in hell fighting endlessly I'd have two nickels, which isn't much but it's weird it's happened twice"
Mycologics
Many have had this effect on me. But deus ex, metal gear solid. Disco Elysium is one that is a recent one for me.
KsuviKhor
Mass Effect Legendary.
Ignore the haters - ME Legendary is one of the greatest interactive science fiction stories ever crafted. Truly transcendent.
leviaton
One of the best series made. I played through so many times just to see the different plot lines
maphilli14
.
CakeTastesLikePain
I love ME 3, apart from the ending.
Not even the mission but the last 2m of choose the colour of the explosion.
Felrian
Citadel dlc for 3 was magnificent
Goldensands
The hates on andromeda. A fair bit of (entirely justified) frustration with how unfinished ME3 was as well.
pritolus
I started playing Andromeda after finishing ME LE and, yeah. The face animations are still bad even after the fix but the main problem with the game is that it's just ... Boring.
There's so much potential there, settling new worlds and deciding where to focus resources etc. but very little is actually utilized. Which is sad, considering how incredibly cool the ME universe is.
CommodusLeitdorf
Thing about Andromeda is that the gameplay was fun...but god almighty I did not give a damn about any of my crewmates. And that is atleast 50% of the Mass Effect experience.
Makerofroads
The "End-o-tron 9000", pick an ending thing that literally just changes the color of the ending cinematic is pretty shit, and 1 was a little weak, but 2, and 90% of 3 was straight up transcendent.
pritolus
Shut your whore mouth 1 was the best by far
pritolus
Jokes aside I'm not 100% sure why I vastly prefer the first one, and I know it's somewhat of a controversial opinion. I've heard people complain about having to drive the Mako across barren waste after barren waste, but at least to me that pales in comparison to the absolute tedium that is manually flying the Nomad across the map every time I want to go literally anywhere. And yes I'm still mad about the fucking heatsink retcon.
AlltheSarcasm87
Bioware has done plenty of dirt, but they finished what they started. Mass Effect is generally a perfect Sci Fi video game series, the flaws remind us it was made by people working with what they had at the time.
Goldensands
Do me a favour, play kotor2 as it was released. Then say that again. No, bioware notoriously stop short and release unfinished games.
natabus
I think almost all the Me3 ending blowback could have been avoided if the content of The citadel DLC had been part of the stock game. IMHO most of the Me3 anger that was expressed about the ending was casting about to find a source for their anger, which ACTUALLY came from a lack of closure. The original game as released just didn't give players enough of a chance to say goodbye.
CommodusLeitdorf
I mean that and I stand by the fact that if their was a proper badass final boss fight people wouldn't have been so critical.
KsuviKhor
^^THIS^^
I benefited (unexpectedly) from having missed out on ME3 when it originally launched. I was a huge fan of ME1, but ME2 didn’t sit well with me for some reason so I voluntarily passed on ME3.
Fast forward to a couple years ago when I decided to pick up ME Legendary when it was on sale. Gave the whole series another shot and boy howdy am I glad I did. It was a sublime experience, and I felt literally NONE of the hatred that others had expressed.
Your comment explains why.
GCRust
I'm still kinda pissed I never got a resolution for saving the Rachni in ME1. Or rather, pissed that the promised resolution never happened. This was literally me deciding to spare a species the rest of the galactic community decided to genocide...and then I have to genocide them anyway.
Still bugs me (no pun intended).
natabus
But you don't have to Genocide them anyway. You can save them in ME1, and then Save them in ME3. If you killed them in ME1, trying to save their remnants in ME3 leads to their betrayal, but if you saved them both times, they end up adding lots of points to your final Military strength count.
Goldensands
Partially, sure, but no it also just had a lot of stuff unfinished. It's classic bioware, they did even worse with KOTOR 2.
Isorikk
Before the updates the ending was a binary choice that were mostly the same result and that's where most of the frustration was
natabus
That's what people say. I just don't believe them when they discuss their own motivations, 'cause I'm snarky like that. I think they were looking for reasons to hate on it, and that was one they hit on; kind of like "referred pain" but referred disappointment. They knew they were disappointed, and were looking for to rationalize why, because they weren't self aware enough to know it was about closure, not extra content connected to a last minute decision.
ilavalamp
Are there many ME haters out there? The ME trilogy has some issues but is generally considered to be 3 of the best sci-fi games ever.
Feralkyn
The third one's ending was atrocious but the fixes mostly made it tolerable
Aurentis
The ending pissed off a lot of people but I've yet to hear anyone actually call it a bad game or bad story.
It's a pretty shitty ending, no doubt, but, hey, journey before destination.
ilavalamp
Yeah I 100% agree with this. The game's original release ended on a sour note but the reason the "pick a colour" ending was such a letdown is because the rest of the game was still engaging and it felt like it was actually going somewhere with the finale... and then it didn't.
viva93
3 had a lot of hate and justifiably. Almost all original devs were let go and new ones brought in (lead writer got a lot shit during an interview for saying video games are stupid wastes of time and gamers were child like idiots for liking them and she just took the job cause its a job). The story fell flat sharply, the ending was so widely hated it had to be retconned and many felt characters were given mediocre send offs.
Mr21782Man
No, at least not for the trilogy. The finale was a letdown but that was it. Some gripes about changes to the legendary edition. Otherwise there isn't anything beyond the usual level of people that hate everything.
the12thletter
"Had to be me. Someone else might have gotten it wrong."
2graves
It was always going to be this way
BreakerSwitch
Recently got a friend to play Mass Effect for the first time and they just finished 2.
Mordin died in the suicide mission. I was shook. This is the only way I'll ever see his replacement in 3 though, because I could NEVER.
notsurewhattocallthis
RIP
GCRust
"This is for Thane, you Son of a Bitch!"
Unclescam
Fuxk you, man....I don't want to start crying at work.
PandaPolishesPotatoes
NO. That will always be too soon.
sangman
I just did a renegade run, the body count caused by Shepard is nuts man...
Clayman8
SOMA.
Raynor112
Persona 3 + 5 for me, really shook me to my core and left me empty for a long time, had to take a break from those kinda games cos dang..
Xero999
Outer wilds
zafner
Homeworld
AnonsAndMinions
YES. That game is amazing, and so glad they did an HD remake of it.
eggmuffin
Originally? Morrowind. Formative memory, right there.
But Subnautica makes me feel like that every time I boot it up.
LiarLiarPantsUntier
Finally beating Kefka.
abeansits
Max Payne 2. Story got to me.
DigiT00l
For me, To the Moon
penzar
Second Shadow of the Colossus and Psychonauts, and propose Marvel's Spider-Man.
ElroydIsGone
The last ending of Nier:Automata.
(Honestly, all endings are great in their way. "I never quite realized how beautiful this world is...")
WaxDragon
I gave up my save!
ArchonIlladrya
The music swelling as you ask for help from people who've sacrificed their saves (their memories, what makes them who they are) hit me like a ton of bricks.
lysani
Nier:Automata has probably one of my all time favorite game soundtracks. I even bought two different releases of it.
AnonsAndMinions
If you want something crazy scary try out Dead Space. Original or remake. Storyline / lore is amazing and of course it's horror.
NoNameFred
Vergath
Gears of War trilogy if you've not experienced that, highly recommend
WalkItOutLikeTheFlash
I feel this way after Dishonored. Solid game would recommend
AlmostClever
Max Payne
VanessaBludgeons
I just bought Subnautuca on Sunday because there was a post on here about how amazing it is. I haven't started it yet, work is kicking my ass. What did you think of it?
rhys2010
I started subnautica when it was in beta. It is a gorgeous game with an amazing story. I have played it all the way through after each new release. I highly recommend.
lordkrautsalat
subnautica is one of the best games i have ever played! enjoy the experience :D
ricbri695
Unpopular opinion, but I liked Subnautica below zero better than the original. Both are amazing games and you will want to go back and play them a second time… and a third…
Apothecarius
Subnautica below zero is even better.
whatspaulplayingtoday
For me it was Spec Ops: The Line. You'd think it was just another dumb milsim, but holy shit is it heavy.
WaxDragon
This was such a surprise for me. Very cool sequences in there
whatspaulplayingtoday
Yeah. You walk in expecting another run-of-the-mill third-person shooter, but end up with a story that slaps you in the face and begs you to wake up.
Jyx123
Oh man, I'd like to try that one some time, but also I'm aware of where it goes, so... Dunno
whatspaulplayingtoday
It's... an experience that's way more impactful if you don't know the twist. Definitely a tough game to finish.
penzar
Try it anyway. The gunplay is fairly ho-hum, but on first playthrough you won't spot all the ways it signals the ending, even if you know where it's going.
Also the way you make choices with in-game mechanics rather than just picking a reply is still an eye opener. Makes other games in the genre seem lazy by comparison.
whatspaulplayingtoday
I might replay it just because of this comment.
mechscientist
The closest I ever got, is Metro 2033.
Especially looking back on the Spartan ending (the normal and canon ending), after getting the Enlightened ending (the good ending, which is not easy to get.)
Metro Last Light also does a pretty good job, with both endings.
RoutemasterFlash
I completed DE:HR and really enjoyed it, including the ending(s). However I got really bogged down in the sequel, which I found relied far too much on the use of endles 'augs' and far too little on the traditional sneaking around, talking to people, and occasionally knocking them out/brutally killing them.
Glormax
All these comments and no Undertale? I cry every time at the end of the true run when you have to SAVE that last person.
i2ocker89
Tell tales The Walking Dead had me in tears, season 2 and 3 were solid also. Didnt play S4. Tell Tales The Batman s1 and the enemy within, Tell tales The Wolf Among Us. All fantastic writing
LariCheltsy
This. S01 of TTTWD. Crushed.
ladyeruname
Whack-a-mole
glucko
Fish! (Amiga, text adventure), SMAC/SMACX, Darwinia are three titles that come to mind. The third one is replayed at least a couple of times a year - at least until the latest update that broke Steam Deck support.
Malus333
Hellblade. The coming to terms at the end....*chefs kiss*
WaxDragon
I keep meaning to pick up the sequel
badmojo23
Breath of Fire 3, Vagrant Story (probably my favorite game), Wild Arms (any of them really), FF7, Armored Core, Legend of Mana (wish it was longer), Horizon Zero Dawn, Elden Ring
Bearroneously
Aww yeah BoF
ShrokNil
Ah a connoisseur!
Gryphonosiris
Add to the list: Legend of Dragoon, Metal Gear: Solid, Witcher 3
badmojo23
Ah yes Metal Gear: Solid really was amazing. I still haven't played Legend of Dragoon yet sadly...someday!
TheDreadPirateBoberts
nobody will recognize this, but Secret of Evermore
Tenookey
Outer wilds. If you liked Subnautica would highly recommend.
ArchbishopOfCanterbury
Planescape: Torment
sileeds
Ghost of Tsushima. That game was perfection from start to finish.
SerinSymphony
Spiritfarer.
I'm still crying over it.
SecretCookies
Browsing on random and found your comment. I just finished this game! So very good.
Glormax
I've cried at video games before, but Spiritfarer was the first ugly crying I've ever done at a video game. At the end, listening to the credits, I was bawling, but it was so cathartic to deal with the emotions it brought up.
EndlingGer
Dunno about lifechanging, but things that got me were. Tales of Symphonia, Enslaved: Odyssee to the west, Final Fantasy X and Halo 4.
Also less mainstream: To The Moon. And all of the earlier works of Christine Love.
HeyQueef
.......halo4?
Z0op
Yeah i dont really get that one either, any of the ones before it, sure.
Personally, halo4 makes a real weird shift in story. Where previously, mankind is full of hooha bravado, hopeful characters and generally feel to be on the good side.
But halo4? Shitty chickenshit leadership, batrayals, bwuhh, such cliche drama, can just tell they are running out of ideas, i definitely liked the more positive vibe it had before. 5 even worse.
And the forerunner stuff kinda felt hamfisted
EndlingGer
I get why people don’t like it, but the way it questioned everything and added a sense of futility to the actions of all parties involved was what had me contemplating.
It added a sense of pettiness to the Covenant leaders, the “good” Forerunners, the “evil” Forerunners. And without a reason why even mankind’s and the Master Chiefs morals were doubted.
Z0op
To each their own i guess, but imo, thats exactly whats so tried and cliche, maybe edgy is the word? Halo4 did nothing new or surprising there and definitely tried to tell too much at once. Corrupted cortana and everything, i really didnt like the bleakness of it.
And im a big fan van neon genesis evangelion and more nihilistic stories like that. But imo, it doesnt fit in halo, not with how the story was told up to that point
HappyTimeHollis
+1 for FFX
2graves
Tales of Symphonia, a true gem
Jewdakris
For some reason I feel like I often sit alone on these two but Far Cry 5 absolutely ruined me for a couple weeks. I literally only played stuff like Mario Kart. I couldn't pick up another game and invest anything into it cause of what FC5 did. Assassin's Creed Odyssey was the same for me. I have 200 hours and when I finished all of the DLC I just was so drained. To me that's as close to a perfect action RPG as I've ever played and it's the crown jewel of the 3 ARPG AC games.
RSRjarredallen
Ooh yeah, Odyssey is good, a difficult split at the end of the main storyline, but I understood the reasoning. Good writing, good game.
Jewdakris
Yeah I remember the flack, I didn't have that issue because of who my character had been the whole time, but I get why some were upset. Mass Effect has the same kinda problem.
bafflingbookish
For me it was Horizon: Zero Dawn
WaxDragon
So gooooood
Feralkyn
Oooh good one
WooNeat
I almost 100% it just couldn't muster the willpower to do that last damn expansion level challenge I forget what it is now but man it was so damn hard needing to like light the bear on fire and roll the logs onto the adds etc it was a lot and you run out of ammo so easily and kiting physics were a pain ... Loved the overall game though absolutely
Jewdakris
Oh man, finishing this made me feel like a king. The frozen wilds expansion of the game was so awesome once you finally opened up all the traversal options.
Slidje
I have never thought about that game without remembering it's the best game I have ever played.
Totallyscrewedinaustin
It's fucking awesome, is what it is!
thorisalaptop
If you enjoyed the latter Deus Ex games you might want to try the original. It might feel a bit clunky to you if you're used to the more modern ones, but the writing & depth of the systems are IMHO stronger than the modern ones.
ViperMD
If you can get through the first mission, I'd say you'll be hooked. Had so many false starts on Deus Ex because that first mission just didn't click, but once you get it, it's good. ymmv
AimingForAdorkable
YES! My first exposure to games
Watching my friend’s dad play it, (he wouldn’t let us play, but let us watch) while at sleepovers, we fell asleep watching it in awkward painful positions around the computer. But it was awesome. I still remember the stiff neck the next day. Age 10
Such fun core life memories
Funny fact:
Until I was like 21, I didn’t know what it was called “Deus Ex”. They spoke fast when they said it & I didn’t see the title screen, so I thought it was “Data Sex” 😂
—>
AimingForAdorkable
—> I never saw any sex scenes, but I assumed that they happened when he was playing the game when I wasn’t around, haha.
And I was like… there’s kinda data? Technology stuff. I could see that. Sorta. And again, maybe more happened when I wasn’t around.
And then I couldn’t find the video game as an adult, haha, because obviously googling that DOES NOT bring up the right title and is NSFW.
Until eventually I stumbled onto people commenting about “Deus Ex” on the internet and went “Ohhhh.”
AnonsAndMinions
Man I wish there was a decent remake of the original Deus Ex as it was pretty solid as well. Subnautica is definitely up in my top 5. I'd say the newest God Of War is great, and Horizon: Zero Dawn has a very believeable 'post apocalypse' storyline as well. You need to make sure and pay attention to the lore to get that one, but man it's a doozy.
ElroydIsGone
The old world of HZD is by far the very best apocalypse story line ever. All they way through the first half of the game I wondered how civilization could be wiped out completely, but people still being there without any knowledge of the past, and when the story is revealed it's such a hammer. And all the story sniplets of xo many people, those in command bearing the burden, and all the common jocks just trying to somehow get through all this... For me this story is unmatched. >
AnonsAndMinions
I agree with every fiber of my being. Working in tech it's SO fucking plausible, especially with the 'JUST GET IT DONE' bullshit mentality. Whenever I was hearing that audio for the first time in the game I was like 'nooooooo....nooOOOOOO OH MY GOOOOOD'
ElroydIsGone
"It's not fair Ames, it's not fair that you won't be with me when the lights go out. I love you".
Also, Bashar's story, and Elizabeth how she would have liked her daughter to be.
Kiwi2Fruit
for me it's Night in the Woods, Firewatch, Journey
RomeoZeroRomeo
I second NitW
TedBuckley
I try and get everybody to play Journey
numonster
Adding it to the wishlist
qwerty1418
If you do end up getting Journey, it might help to know its about 2-3 hours long and is 100% meant to be played in one sitting if you can set aside the time for it. It's easily one of my favorite games and is well worth it.
numonster
This is an odd question but how heavy is it on hand usage? I've got EDS and my hands suck xD I'll probably still play just on a week where I don't need to do much.
KenKorte
Last of Us Part 1
WaxDragon
I was looking for this one! Just sat in stunned silence as the credits rolled.
dxGGxb
It's about time! You're the first one to mention that awesome game! The final twist is a masterpiece in interactive story telling!!
RussNZ
Just completed it last week after upgrading my PC. Such a beautiful game. Immediately bought #2.
KenKorte
Part 2 is brutal. Only game where I stopped playing at a certain point near the end because it was forcing me to be more brutal than I would ever be.
LankyBootyGriswald
Dark Souls 1 end credits good hard as you reflect on your journey and the consequences of your actions.
DisappointedHulk248
FROM soft games, you spend so much time getting better and you learn the games, and piecing it together really immerses you
DS1, DS3, Sekiro, Elden Ring (not lucky enough to own a playstation would love to play bloodborne)
LankyBootyGriswald
Was able to play BB for a few hours on a friend's ps4 years ago, got stuck on Daddy Gascoigne, and it haunts me to this day.
DisappointedHulk248
You're lucky, I've seen playthroughs and they say it's super difficult as you have to be aggressive which goes against most of those games, but making it that far in few hours well freaking played