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Fourth time uploading this set because iPhone's terrible cropping feature and out-of-order pics sorry for spam
(originally posted by @ff7cstrife on 2017-06-23 06:09:21)
PedestrianElectrobastard
The market is already flooded with crap. Raise the bar.
PiGiSpi
You don't even need to know about the actual programming to know it's balls hard. I tried making a fuckin portal map with Hammer. Fuck that
PunchItChewy
Hes not wrong. All those programs require you to "know shit about computers."
Zeroji
Well okay I have experience in lots of languages and all. Can my brain give me good game ideas now please?
krisslanza
Odd RPGMaker isn't on this list.
CommentsThisTimeLastYear
Scratch is now being used in primary schools here in the UK. That shows you how easy it is to use. Well worth a look see.
mommylupul
Also in some schools in Canada! My daughter made a platformer this year and is going to a game dev summer camp this summer
bigdaddygo
My daughter is in the Girls Who Code summer immersion program. They start them out with Scratch. It trains the mind to think like a coder.
CommentsThisTimeLastYear
(originally by @Kalamain on 2017-06-23 07:43:08)
Stagracker
Yeah we've been using it since I was in primary school ! (10 years ago for reference)
IncredibleFaceControl
Tenet of humor.
RetailCat
Autocorrect.
ideologist
Still counts
HeadJamistan
alcaray
It is reverse feudal, when you subscribe to your tenants.
Topherak
dowingba
Those programs all run on computers though. Is there no mail-order game making tool?
alberteinsteinwasagreatmagician
I fucking hate it when people use Unity once and claim they are an expert at coding. My pet peeve I guess.
TheNameOfThisUserIsRelevant
Well, I did Code Academy once therefore I am literally Steve Jobs.
IsolatedThinker
yeah see how easy it is, lets team up on devs and shit in thier life.
ShiniestMeatBicycle
bitches don't know about my GODOT 3
TmlpGfdp
Since when is FL studio free ?
SmartAssWithAKeyboard
Udemy.com has fantastic courses on Unity, Unreal, and Blender for reasonable prices, plus a bunch of other shit that's cool too.
YouMealyMouthedCrotchPheasant
Take this and throw it into a blog (just a free google thing or something) because this is a bit of a mess and is lacking links/info.
SirReginaldXII
Fl Studio is definitely not free lol
Vercci
What do you mean poor people want the ability to open saved projects why don't they stop being poor.
NorwegianGlaswegian
Indeed! And if you release commercial stuff with a cracked FL Studio and get found out, trouble can come your way.
StuckInACellar
Full pack is almost free though! /s
Bassi1990
Get Ardour. That is free and supports VST plug-Ins
Pakemania
This! Ardour is great. LMMS too if you want something similar to FL studio.
Bassi1990
LMMS works pretty good, too. But I always recommend Ardour because it gives both tools to work with Sequenzers and Synths and also (1/2)
Bassi1990
Give you enough classical production tools in editing and mixing to finish a whole and professional sounding production.
SirMeowers
Isn't Maya very expensive as well?
MrOsmo
The student version is free
Chuuko
Like $170 a month or something. Dunno why they didn't list blender instead because thats free
BigBenThisHeresRubberDuck
I'm feeling pretty triggered that Blender wasn't listed in the 3d modelers. It's pretty much as good as all the $3.9k software out there, >
baldil0cks
.
warp10
Ikr!? Maya costs an absolute packet iirc. Blender all the way
BigBenThisHeresRubberDuck
> free and open source, and has an insane, light particle based rendering engine.
malzaharius
Yes. And it's so easy to pick up too! So intuitive with all its menus.
ShiniestMeatBicycle
and you can script the shit out of it with python
MeloszKoz
It has a very steep learning curve for the uninitiated, though, which is why I'm assuming it wasn't mentioned.
MenchiDoodle
Game Audio Professional here: the audio software you want to use is reaper. It's free (with nag screen) @ www.reaper.fm
IAmNotAVeryCreativePerson
Not 100% free. It is required you buy a license if you're using it for commercial purposes, which game audio falls under.
BayazTheBenevolent
Same for Unity, however you can absolutely develop your game using the free license and only purchase once you're ready to publish.
IAmNotAVeryCreativePerson
Nope. Not same license. Reaper has a 60 day trial. People claim it's free because you can ignore the warning and keep going.
IAmNotAVeryCreativePerson
But it states that after the evaluation period you need to buy at least the (cheapest) personal license which covers personal use.
BayazTheBenevolent
Oh, that's a bit of a bummer. I'm sure there are more convenient alternatives out there though.
tivjotunsson
If I remember well, none of the guys on the team for baldur's gate had worked on a video game before
BayazTheBenevolent
I doubt that. But even if they didn't, they still knew how to program, compose music, create art and write story.
tzap
Nah, James Ohlen (lead designer) and Scott Greig (lead programmer) worked on Shattered Steel, the previous and first title by BioWare.
tivjotunsson
Ah, my bad
Voltair
Unity can also be used to make 2D games. It's what Hollow Knight was made in.
ghettosoak
Is W3Schools still shit?
danbrazier
Elementaldesigns
It always is
ItWasCool
unless of course looking up one piece of information you're looking for in webdesign. But definitely not for games
ShaunDreclin
Yes, use MDN. I actually installed a firefox addon to block W3Schools results from google cause I kept accidentally clicking them
spookyactionatadistance
Well ya. If you have anything to do with HTML or CSS W3Schools should be a site you visit very often
idkalotaboutnothing
What? No, blacklist that site from google searches! Use mdn if you're doing anything html/css. W3 should be burned from the net.
alberteinsteinwasagreatmagician
why
ShaunDreclin
Outdated info, incomplete info, flat out incorrect info. It's not a place you want to learn from
PuppetOfFate
What about RPG Maker? Has a semi bad reputation thanks to some garbage games but others are really fun.
TheNameOfThisUserIsRelevant
Aww I looked it up and it looks awesome and I was super excited... but it costs money. Looks cool though.
BayazTheBenevolent
You can't make a game without putting in neither effort nor money.
TheNameOfThisUserIsRelevant
Yeah no I totally understand. The only problem is... I don't have money.
BayazTheBenevolent
Effort it is then! What the post didn't lie about is that there's a ton of free resources out there to get you started.
ApocalypseBob
What about MSPaint!?!
ItWasCool
It's just as useful without knowledge and experience in the respective fields
PutThatThingBackWhereltCameFromOrSoHelpMe
I made a game with Construct 2 that got played nearly 40k times
HarbingerOfDownvotes
Link?
ShaunDreclin
No, Nintendo made that one
roughtyper
...So...the biggest problem isn't the tools, it's the problem where you have to write the story first...
NotSoSmartAlek
Yup!
KungFuAnimeJesus
Who needs a story?
malzaharius
It's also the problem where you have to fix problems, finish it and invest tons of time into art and models, no?
Kittybitters
I think it would be fun to make a game just for myself. Who cares if an audience likes it? A lot of hobbies are for personal enjoyment.
Yasumibi
That's the right attitude to have!
EverydayIdleness
I mean sure. I favorited this last time. But also, programming is only a scant part of it. It still takes a lot of effort in planning.
BisexualAtheistMinister
making a game is easy. making a good game is hard
Tassyr
And writing skill, if you plan to make anything single player.
AntTrapHouse
That's what all those Bob Martin books are for
redpandabanana
Using game maker studio 2. Been watching YouTube tutorials but haven’t figured out collision with enemies or their AI’s yet. Sup frustrating
hetriedtokillmewithaforklift
Tell that to my teachers. Aced design part of the exam, couldn't remember basic programming and flunked the test.
bamblebimble
Who plans, just do. If you are solo and know what,you are doing it should be a piece of cake ;)
hneel199
I favorited this last time I saw it then went to look at it later and everything had been removed.
tzap
Yeah, I've started a ton of hobby game projects, almost all of which would require a little bit of outside help. Programming is the 1/2
tzap
.. least difficult part (I might be biased, as I'm a senior developer). Making the art, testing, planning, coordinating - that's tough. 2/2
Aridez
art is what kills my projects every time, I suck at that
mattihase
You don't have to make great art assets to make a good game. Look at Super Hot. Just think about what you can manage as you have ideas.
Aridez
I know, but I only do it as a hobby and I like it to look pretty. It's a bit discouraging when that part comes and I can't do much
mattihase
Everything is easy once you've learnt how to think that way. It's the learning that's the hard part.
YouMealyMouthedCrotchPheasant
Oh, now, I'd question that and as a programmer I obviously wish to "defend my art"! Planning is key, you are right, but code is _essential_
tzap
Code is the least difficult part in simple adventure, RPG and platformer games. Art and level design and testing takes more effort. 1/2
tzap
Also you can't really use lots of free assets for a commercial product, while you can google for code snippets as much as you'd like. 2/2
ItWasCool
So is art, music, design, and playability
Oirilia
And all of those are influenced by code directly. There are many horror stories of studios who did those first and had to redo because code
ItWasCool
If you're developing properly, (using the right engine, malleable coding, and defining requirements properly), then you shouldn't need to
Oirilia
You don't make art or other design decisions until AFTER you plan out systems. I'm sorry, but you just don't to avoid the most problems.
IThinkYouGotAFineBrainJack
As a programmer who dabbled in trying to make a game here or there, I got to be honest and say figuring out fun mechanics is the harder bit.
EverydayIdleness
Really is. I could write up code, but without a game behind it, it's just... well, work, really.
xtraa
While you are of course right, I'd add that everything is essential. You can't play plain code, too.
EverydayIdleness
I'm a software developer! I'm just saying using these pre-built engiines doesn't mean your game doesn't need work is all.
YouMealyMouthedCrotchPheasant
Sure, I've been coding since the early 80s and seen "game engines" come and go. It all depends on just how much flexibility you want. /2
EricFromAccounts
KISS
YouMealyMouthedCrotchPheasant
2/ Things like Unreal/Unity offer huge flexibility but a massive learning curve. "Drag and drop" engines clearly don't but the output.. /3
YouMealyMouthedCrotchPheasant
3/ ..tends to be pretty poor unless you spend a lot of time working out how to get the best out of the restrictions.
PersonWithAPaintbrush
Paint tool sai isn't free. I have it, and it's about $50
MokiYoki
It should have said FireAlpaca and Krita.
Lavit576
Not even one mention about blender but Paint tool sai and FL Studio which aren't even free. Blender is life.
MokiYoki
What do you make in blender?
Lavit576
Blender is a free 3D Software which can be used for modeling, animation, composition, it even has it's own Game Engine 1/2
Lavit576
you can Motion Track Videos with Blender etc. etc. It's not even only a trial version. It is completly free and there are many tutorials.
MokiYoki
Yeah I know that, but what do you make?
Lavit576
mostly 3D Animation and special effects for my own movies or short films. I have not uploaded any at the moment but I am working on it.
Gamegeneral
Ah yes, screencaps of links. This will help me
NotSoSmartAlek
http://www.google.com here, have a link
TheNameOfThisUserIsRelevant
Thanks mate! Never been there before. Looks pretty cool but I don't really understand it.
MaximusIn3d
Anybody who actually has industry experience when people say “anybody can make a game” or “it’s easy”
tzap
Nah, not true. Anyone can make a simple game nowadays. Of course making a good game is hard, but lots of good indie games come out made 1/2
tzap
.. by amateurs nowadays. It takes effort, but yes - anybody can make a game. 2/2
Asif178
I made a snake game for android. Its open source. You can get it here : https://github.com/asif-mistry/Snake/releases
dovebair
Hobby computer + Unreal Engine + tutorials = first indie title. Will it be Mass Effect? No. But keep trying.
Rifneno
It could be Mass Effect: Andromeda, though! ME:A Culpa.
nommon
It's like "anyone can cook." Anyone can learn the tools, and have fun doing it, but not everyone can be great.
ShiniestMeatBicycle
https://www.youtube.com/watch?v=i1NfWIaYed8
Alfadorfox
Anybody CAN make a game. In order to make a GOOD game you need to practice by making a thousand shit games first.
BayazTheBenevolent
Or you could... study. Learn proper techniques, research design philosphies and actually put in effort instead of bruteforcing it.
Alfadorfox
Then that will require fewer than a thousand shit games.
prawncracker786
Studied game design and production at uni, shit's fucking difficult
Snooj
I used to make games on my C64. Anybody can make a game. But it takes a certain kind of person to make a good game. Or a replayable game.
DapperLordDestral
Working in MonoGame and rewriting parts of it to do what I need to do, I can +1 that
goatamon
Seriously, it’s fucking nuts. Not only do you have to worry about the mindfuckingly complicated technical aspects, but on top of that(1)
goatamon
(2) you have to figure out how to make it fun and engaging.
Cranbananarama
I once used RPG Maker on Ps2 to recreate Legend of Zelda OoT. It wasn't well written, but it worked.
bigdaddygo
You're missing the point. Not everyone can make Fortnite but developing games is a great way to get people into coding...
SpitMatt
You mean I can't throw 100 players in a map and give them guns?
MelodyLightfoot
Sadly the steam library is now a testament to that guy's "helpful" post about how anybody can make a game using those tools.
MelodyLightfoot
The question that was never asked is whether or not they should.
k4in
they should if they want to, but have some self awareness and don't try to sell your shit game
ShaunDreclin
Yeah, games like that used to be published to free game sites. Where they belong. People trying to cash in on shit makes the industry worse.
doubleoreptar
There's so many factors to take into consideration when making a game. Is it fun? How will the player feel when they're done? And much more.
pyre101
Fair. But, look at Crysis. That was more of a proof of concept about the game engine. It did its job and was a fun game, but it does not 1/2
pyre101
have to be a fun game. It helps if it is, especially for sales. I will admit, I gave up on the game, because of the gameplay. Looks amazing.
doubleoreptar
So, basically you're saying it was successful. But there's a fine line between "successful" and "good".
doubleoreptar
Also, going back to the concept of the engine. The game can look amazing, but still not be a "good game". So many factors to take in. In my
dickable
Nobody’s talking about AAA games, dude. Simple, short narratives with very little art and gameplay are trivial to make on TWINE.
pyre101
Misao and Witch's House -- all made on the RPG Maker program, yet Youtubers love them. Undertale has some of the highest ratings for 1/2
pyre101
indie game made by a single person on GameMaker Studio. By the end of 2015, it sold over 500,000 copies.
phenomanII
And they all play the same, feel the same, look the same and cost the same.
dtleanne10
Yeah but so do military shooters so....
phenomanII
I didn't say those were any better. Indie used to be fun ideas that couldn't get funding from the giants making the same game every year.
Aryllia
So it's like writing. Anyone can write, but few can write professionally. These programs are the pens and papers of the game industry.
HarbingerOfDownvotes
Nope, books are written with words. Games are written with code. I can't write a Spanish novel because I don't know how to write Spanish
DarkMaster98
You can if you use an online translation service, but it probably won’t turn out well.
Aryllia
Code is words. Hence why these beginners' programs are so important. It helps beginners learn the language while they are testing ideas.
ItsJDG
Anyone can make a "game" but not everyone can make a good game.
Navrodel
And most people making games can't tell the difference until it's already 90% done and some one else gets a chance to play it.
Navrodel
(Not a dig at the industry, literally talking about creator blindness - you get so wrapped up in what it could be you don't see what it is.)
FistingWithJalapenoDoritoFingers
I just finished making a game 5 hours in the future...
IAmNotAVeryCreativePerson
The hard part is being unique and making your own assets (audio, sfx, art, models, textures, etc). Each area takes years to master.
LtKifKroker
Even then making a full game that works and is truly yours and not piecemeal of others' work takes a LOT of time.
Z0op
But thats not the definition of a game, you can literally write a javascript tictactoe on jsfiddle or something, and call it a game
pyre101
Been working on a C++ version of Casino Blackjack. Ran into some issues with pointers and I have shelved it. Will return soon.
byohzzrd
Flappy Bird dude made bank on a crap game that everyone went nuts over. Make something and give it a shot. Weirder things have happened.
Gmayor61
Yeah, but that was a straight rip off of an older flash game. I mean, all mobile games are, but that's the point...
IOnceOwnedMoonMoonButOnceHeTriedToLickMyBallsAndRanAwayIMissHim
Helicopter?
Gmayor61
Castle Crasher, IIRC
PurpleSkeleton
Wasn't technically a bad game, had a goal, had controls, sound like.. nothing was broken. Maybe not the best game but it's a working game
dimpulse
You can't make flappy bird without decent coding experience.
BamboozleInsurance
You cna make flappy bird in a day with game maker
BamboozleInsurance
Can*
lordnPandaCat
uhhmmm, if you use something like app inventor, you can make a flappy bird level game in 30 minutes at most
dimpulse
No no you can't. Here's a guy very proficient in App inventor trying to make flappy bird. https://www.youtube.com/watch?v=-GKn8RzjNrs
Oreo13
And then they got rid of it, and it was like the world was ending. Ahh good times
yourmomisminenow
there were iphones that got auctioned in the 10's of thousands of dollars cause they had that app installed.
Oreo13
Seriously? Wow..
lcplspanky
That's funny cuz with Android you just had to have had it previously installed and you could reinstall it
LMAOisbeast
I still have it installed on my iPhone lol, but it’s currently unplayable because of iOS 11.
ItWasCool
anyone CAN make a game. It takes skill and experience to make a good game.
definitelyNotTheIRS
I mean my granny is dead.... pretty sure game making is off the table for her
criticalmassdriver
May 19th 2015 Witcher 3
definitelyNotTheIRS
She died in 2012
Tornadotaco
Like flappy bird?
WhyAmIHereIShouldBeWorking
And above all else, creativity. Unless you wanna make a battle royale, then just dont make anything.
Soupertrooper
Well. There goes my game dev career.
DiscipleN2k
And the experience part can often come from making a ton of crappy games until you notice they start to become less and less terrible.
Tombs360
When was the last time a good game hit the market though.
kawwmoi
Personally I'd say when God of War hit the market. Unless you mean indie, in which case I don't know, I can't afford indie games.
Innoculo
The Witcher 3.
aSillyApple
Bloodborne
aSillyApple
Cuphead
aSillyApple
Hollow Knight
AntTrapHouse
I mean unity is pretty easy.
Yasumibi
Now, personally I've played around with cryengine, UE4, and unity and unity proved to be the only one I just couldn't figure out well
SpareWare
It's easy to do simple things, but if you want to do anything complex or not within the standard realm, you better know some coding.
StinkyPete301
I was gunna say. Anyone can make a game, the pros get paid to make games worth playing
agermanguy
Yeah but EA arent pros.
AntTrapHouse
Every pro has to make hello world at some point in their life
ShatteredDolly
I'm a 3D Blender animator that at most has made custom Dyno commands and VERY basic html coding. Could you suggest where (1/2)
ShatteredDolly
someone at that level could start with Unity? (Usually I animate on other ppls games and they program)
Nykidemus
This is what I started with - https://unity3d.com/learn/tutorials/s/roll-ball-tutorial
AntTrapHouse
I'm a software developer that used unity for 8 weeks. But I started by making a cube walk around a map. Later the cube became a character
AntTrapHouse
I never made anything crazy, but it was relatively simple to make interactions happen.
Nykidemus
Download the most recent build of unity, it comes with some basic tutorials. It's mostly learning where buttons are, and some C# scripting
pyre101
https://unity3d.com/learn/tutorials
ShatteredDolly
Thank you! I've been wanting to learn but wasn't sure a good place with an 'in order' set rather than looking up "I want to do this"
pyre101
This is a list of tutorials that will help teach you how to use Unity. From this, make changes to the game to whatever you feel like.