I really want to play that game. Alas, I can't. Stupid eyes and stupid getting older. First person games give me terrible motion sickness these days. Used to be I could play them all day. Now, I play for ten minutes, then I need to go lie down for a couple hours to recover.
After the twist of the first one, where the game forces you to "obey" in a cutscene (IIRC), I had the lowkey suspicion in Infinite, that they'd actually condition the player themselves to grab for anything she'd throw when saying her phrase and in a dark twist in the end you'd catch somthing out of muscle memory and it would be e.g. a box with a trigger you activate that would blow up a bomb leading to the evil ending. And in a 2nd playthrough you could just not catch it and get the good one.
beemarr
I really want to play that game. Alas, I can't. Stupid eyes and stupid getting older. First person games give me terrible motion sickness these days. Used to be I could play them all day. Now, I play for ten minutes, then I need to go lie down for a couple hours to recover.
haveanupvotegif
BeerFueledAdventurer
Booker, catch!
ElroydIsGone
After the twist of the first one, where the game forces you to "obey" in a cutscene (IIRC), I had the lowkey suspicion in Infinite, that they'd actually condition the player themselves to grab for anything she'd throw when saying her phrase and in a dark twist in the end you'd catch somthing out of muscle memory and it would be e.g. a box with a trigger you activate that would blow up a bomb leading to the evil ending. And in a 2nd playthrough you could just not catch it and get the good one.
TexMexHex
Nope. Only played the good ones.
EzraFell
I would argue that BioShock Infinite was better than BioShock 2.
UnofficialBMO
You should give it a try then, it’s one of the good ones