The worst bug in gaming history happened to be in one of your all time favorite games.

Oct 24, 2016 9:05 PM

Hickory405

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The worst bug in gaming history happened to be in one of your all time favorite games.

We all hold a spot in our hearts for oblivion. However, back when it was in the lime light this game was holding a very nasty secret.

Okay, maybe not Oblivion itself but as soon as you installed The Shivering Isles (which we all did) your game was injected with a crippling bug whether you stepped into the Shivering Isles or not.

This bug became known as the "FormID bug". What made this bug so infuriating is that it didn't start to have its symptoms until around 150 hours into the game for consoles and around 50 on PC before inevitably eating your game from the inside out. Until the patch was released there was absolutely nothing you could do.

How it worked: Everything in Oblivion has its own "FormID" telling the game what it was and how it behaved. Items had a FormID, so did the NPCs, everything basically.

There were 6 individual (now notorious) NPCs who generated a random never used formID every frame of the game. On console they made 180 every second at 30FPS or 360 at 60FPS on PC.

As you could imagine, there were only so many IDs that could be made before it started generating IDs that already existed for something else.

When this finally happened a wide spectrum of strange and bizarre things would happen.

You may have seen this before. This is when the FormID of an object or thing gets overwritten and corrupt. The game can't figure out what it is so it throws up this placeholder image.

It became more and more common over time. If you tried to ignore it the game would start insisting it was there by eventually overwriting your key quest items or corrupting other NPCs

Things get more unbearable as the scripts that connected the dialog to the NPCs disappeared as well.

This is Bendu Olo. He's who your custom character resets to after this FormID bug eats into your character. Granted, it's rare to happen because more often than not the script would eat into your save file first thus corrupting and preventing you from playing again on that save.

NOTE: This has since been patched by Bethesda by letting the created FormIDs recycle after being used. If you haven't played this game yet don't let this scare you as its no longer an issue.

Just a interesting piece of gaming history.

EDIT: This has not been fixed on non GoTY PS3 and 360 copies

UPDATE: Vol. 2 Falador Massacre is up now. http://imgur.com/gallery/aAZsU

So the shivering isles basically installed Sheogorath into your game... i wouldnt even be mad

10 years ago | Likes 5 Dislikes 0

Bug you say? That expansion wasn't about a quest through the daedric realm of madness for nothing.

10 years ago | Likes 28 Dislikes 0

Woah, I got one of those exclamation marks months before shivering isles came out. No one ever believed me until the expansion came out

10 years ago | Likes 32 Dislikes 0

Oblivion players at the time

10 years ago | Likes 23 Dislikes 0

this is actually pretty funny o me since it's dealing with Sheogorath...

10 years ago | Likes 3 Dislikes 0

you know. the guy who literally made flaming dogs fall on a town for fun

10 years ago | Likes 2 Dislikes 0

lmao!

10 years ago | Likes 2 Dislikes 0

Have you accepted the Lord Cheesus into your world?

10 years ago | Likes 6 Dislikes 0

"I have no greeting.". That doesn't make me the think of a creepypasta at all.

10 years ago | Likes 7 Dislikes 1

Before release, there was a bug, or more of a weird occurance due to radiant AI. Basically there would be a quest giver who was in prison 1

10 years ago | Likes 7 Dislikes 0

but would sometimes just be in his cell dead when you got there. The devs looked into it, and realized the problem was that the guards 2/?

10 years ago | Likes 5 Dislikes 0

would run out of food, so they would kill the prisoner for the bread he had. They gave the guards more food to last until it respawned 3/4

10 years ago | Likes 5 Dislikes 0

and it fixed it. No idea of it's true, I think I read it in a GameInformer interview with a dev from like 5 years ago

10 years ago | Likes 5 Dislikes 0

Man this would have upset me so much as a kid

10 years ago | Likes 21 Dislikes 0

As a kid, it was SUPER upsetting

10 years ago | Likes 1 Dislikes 0

I HAVE NO GREETING. Every time a stranger starts talking to me.

10 years ago | Likes 4 Dislikes 0

I HAVE NO GREETING

10 years ago | Likes 13 Dislikes 0

I remember when I had Oblivion GOTY for 360. I got stuck in the Shivering Isles forever, because I couldnt leave an area without crashing.

10 years ago | Likes 6 Dislikes 0

And then when I FINALLY got out without the game crashing. The power died and I was stuck in the same pickle all over again.

10 years ago | Likes 3 Dislikes 0

Sheogorath is pleased. Mania and dementia run rampant.

10 years ago | Likes 6 Dislikes 0

But, why are the NPC generating those numbers? What's their purpose?

10 years ago | Likes 4 Dislikes 0

Falador Massacre. RIP rares that were lost.

10 years ago | Likes 389 Dislikes 6

All the people in this comment thread who're spewing false crap. Ain't like there's video footage for those of you who weren't there. ohwait

10 years ago | Likes 1 Dislikes 11

Long live King Durial

10 years ago | Likes 25 Dislikes 0

This is ACTUALLY my favorite bug, I laughed so hard when I heard what was happening, I was actually playing that day.

10 years ago | Likes 15 Dislikes 0

Never forget. 6-6-06

10 years ago | Likes 5 Dislikes 0

Always nice to find fellow players on occasion.

10 years ago | Likes 2 Dislikes 0

Fun fact: The Oblivion PC modding community put out a fix long before Bethesda did, by patching the 6 NPCs causing the problem. (1/2)

10 years ago | Likes 10 Dislikes 0

(2/2) Bethesda fixed the engine by allowing FormID recycling, but didn't actually fix the NPCs.

10 years ago | Likes 6 Dislikes 1

Fun fact: Same goes for Skyrim, there are "unofficial patches" that fix game braking bugs and yet, Beth remains ignorant and wont 1/2

10 years ago | Likes 3 Dislikes 0

include them in an official released patches, ever. Why is this game even mentioned as a cult classic or being that popular? 2/2

10 years ago | Likes 3 Dislikes 1

Honorable mention: Myth II had a bug that, upon uninstalling the game, it would delete everything in your hard drive.

10 years ago | Likes 18 Dislikes 0

Dammit, I was just about to post that. Ah well, here's how I found out about it: https://youtu.be/OGSb2HRe_OE?t=8m39s @ 8:39.

10 years ago | Likes 1 Dislikes 0

The bug was caught after production but before shipping. Literally last minute.

10 years ago | Likes 5 Dislikes 0

Only if you installed the game to your C:/ root folder for some reason. Still a very nasty bug and definitely worth mentioning!

10 years ago | Likes 11 Dislikes 0

Hello there, knowledgeable bungie fan!

10 years ago | Likes 1 Dislikes 0

Oh, wow, that's a nasty one.

10 years ago | Likes 1 Dislikes 0

That explains how I got those dumb placeholder yellow things. I never knew.

10 years ago | Likes 9 Dislikes 0

Wait. They didn't stop the NPCs from generating a new FormID every frame? Are they supposed to do that? Sounds like a waste of memory.

10 years ago | Likes 4 Dislikes 0

The Best Bug was World of Warcraft's Corrupted Blood incident. Basically, CB lasted outside the dungeon you get, infecting others. /1

10 years ago | Likes 10 Dislikes 1

Also when Doom Lord Kazzak was released in the BC prelaunch event was pulled to major cities. So. Many. Skeletons.

10 years ago | Likes 3 Dislikes 0

That was fun.

10 years ago | Likes 1 Dislikes 0

I was looking for this. The corrupted blood plague was infamous.

10 years ago | Likes 5 Dislikes 0

I remember totally avoiding cities when it was rumored. I entered on randomly and immediately fled. Hundreds of dead.

10 years ago | Likes 3 Dislikes 0

People would get it, then teleport back to major cities and start infecting others, who would infect more. /2

10 years ago | Likes 4 Dislikes 0

(Yes, I know about how you had to get it onto your pet, etc) 3/3

10 years ago | Likes 2 Dislikes 0

Read more here; https://en.wikipedia.org/wiki/Corrupted_Blood_incident

10 years ago | Likes 3 Dislikes 0

I seriously wonder how the devs couldn't fix that bug. Like, really. Maybe I'm just not a programmer, but I can think of several solutions.

10 years ago | Likes 1 Dislikes 0

They did. But they tried to put in some quick fixes first, in order to not have to take down the servers.

10 years ago | Likes 1 Dislikes 0

"it lasted until a combination of patches and resets of the virtual world finally controlled the epidemic" Pretty sure I could do it in one.

10 years ago | Likes 1 Dislikes 0

Can you do more of these game bug type posts? I love this one!

10 years ago | Likes 16 Dislikes 0

Definitely! I'm glad you liked it!

10 years ago | Likes 13 Dislikes 0

.

10 years ago | Likes 2 Dislikes 0

Definitely do the Faladore Massacre and the blood plague.

10 years ago | Likes 4 Dislikes 0

I agree! I went down to the comments to make sure someone requested more! Look forward to your future bug posts.

10 years ago | Likes 4 Dislikes 0

Thank you! The wheels are already turning.

10 years ago | Likes 3 Dislikes 0

Bendu Olo should be a meme for video game bugs

10 years ago | Likes 3 Dislikes 0

THAT'S WHAT HAPPENED TO ME! GOD I was so pissed. I'd been working on completing EVERY quest in the game, and I only had 5-6 left, +Nirnroot.

10 years ago | Likes 3 Dislikes 0

Shaegorath' work!! Chaosss

10 years ago | Likes 3 Dislikes 0

This happened to me. Didn't have any issue with the game itself, rather just random textures and stuff would change bright yellow.

10 years ago | Likes 3 Dislikes 0

I don't know about worst, the blood plague in WoW was really, really, really bad.

10 years ago | Likes 96 Dislikes 2

Yeah, no. Maybe it depended on server but on mine it was out for like not even a day before it was fixed. At most a few days of avoiding

10 years ago | Likes 2 Dislikes 2

cities or just not being a low level / crappy character vs. weeks/months of literally being unable to play? No comparison. Actually right up

10 years ago | Likes 2 Dislikes 2

there with this bug would be the FO:NV one that corrupted save files. I had to put the game down for months until they (FINALLY) fixed it.

10 years ago | Likes 2 Dislikes 1

The blood plague is actually super fascinating from a sociological and medical standpoint. It was so NEW. No one was safe.

10 years ago | Likes 56 Dislikes 0

I remember that. So many bodies in Orgrimmar...

10 years ago | Likes 4 Dislikes 0

I remember going into the dwarf city and turning around and running away before I got all the way inside. There was a trail of dead.

10 years ago | Likes 2 Dislikes 0

Kinda wish they'd do that again as an April fool's prank...

10 years ago | Likes 1 Dislikes 0

Not game breaking though

10 years ago | Likes 7 Dislikes 3

Yeah, more of an inconvenience to players who often played it daily. Not even as bad as times the servers had to revert and you lost stuff

10 years ago | Likes 3 Dislikes 0

I mean, players could pretty much not play the game until it was fixed, so I mean you could technically play as a corpse.

10 years ago | Likes 13 Dislikes 1

Yeah, but it wouldn't corrupt your game, so once it was fixed, there were no consequences.

10 years ago | Likes 8 Dislikes 0

Please explain

10 years ago | Likes 15 Dislikes 0

A boss in WoW had an effect called Blood Plague, which would infect players hit with its attacks and spread to others in the fight. >

10 years ago | Likes 29 Dislikes 1

Through a combination of rapid healing, massive hp, and teleportation, some were able to get out of the boss arena while infected, >

10 years ago | Likes 31 Dislikes 1

It was actually none of those things. It was a pet that carried it over to the rest of the game.

10 years ago | Likes 20 Dislikes 0

Thanks for the correction– it appears the source I had heard about it from was faulty.

10 years ago | Likes 6 Dislikes 0

and then spread it to other players all over Azeroth. It eventually moved far enough that no place in the game was safe anymore, >

10 years ago | Likes 30 Dislikes 0

despite the moderators' best efforts to quarantine certain cities and insta-ban anyone infected approaching the gates. For a few days, >

10 years ago | Likes 30 Dislikes 0

That wasn't even a bug. It was an event that was working as intended.

10 years ago | Likes 4 Dislikes 7

That was not an event. Mods were handing out bans to try and get it under control until they finally had a fix for it.

10 years ago | Likes 6 Dislikes 0

It was not intentional. The debuff would be dispelled upon killing the boss, but non-active pets were not dispelled of it. Thus, a bug.

10 years ago | Likes 9 Dislikes 0

I saw "bug" and thought you were gonna sing the praises of the duplication bug. Never knew about the FormID thing but it's neat

10 years ago | Likes 4 Dislikes 0

I love Fallout 4's duplication bug.

10 years ago | Likes 2 Dislikes 0

Wasn't the paintbrush bug in Oblivion? I remember that one.

10 years ago | Likes 2 Dislikes 0

You mean using paintbrushes to build ladders in thin air?

10 years ago | Likes 3 Dislikes 0

That's it! I got to the top of White-Gold Tower with it.

10 years ago | Likes 2 Dislikes 0

Last time I checked this wasnt fixed on consoles. If you owned the ps3 version of shivering isles on disc (And not the goty) the bug

10 years ago | Likes 88 Dislikes 1

I recently got a used version of the Game Of The Year edition for 360, with expansions already in place. Am I at risk? D:

10 years ago | Likes 2 Dislikes 0

Nope not at all for that bug

10 years ago | Likes 3 Dislikes 0

Bitchin! I was not expecting a response that fast thank you ♡♡

10 years ago | Likes 2 Dislikes 0

still happened. Was the only reason i got the game on pc

10 years ago | Likes 23 Dislikes 0

Mine doesnt start up anymore. Scratchfree disk. Does the bug have anything to do with that?

10 years ago | Likes 2 Dislikes 0

No, it shouldn't. The bug affects savefiles, because it is assigning names to characters as the game plays, not while the disk is inactive.

10 years ago | Likes 3 Dislikes 0

Thanks for thay

10 years ago | Likes 2 Dislikes 0

Check to see if the disk is heat damaged. Hold it up to the light, and see if it's discoulored. If not scratched, that's usually the issue.

10 years ago | Likes 3 Dislikes 0

I'm so glad I didnt get it for console then haha thanks for the heads up (I'm behind on times so I'm still looking into Oblivion)

10 years ago | Likes 8 Dislikes 0

Play the shit out of morrowind. Oblivion is just as big, and the Shivering Isles DLC Is a blast.

10 years ago | Likes 2 Dislikes 0

Ok :) thank you!

10 years ago | Likes 1 Dislikes 0

Yep it checks out. Thank you. I'll be sure to edit that in. +1

10 years ago | Likes 12 Dislikes 1

They must have fixed it. I bought the GOTY edition with all the dlc included for ps3 and it worked fine after hundreds of hours.

10 years ago | Likes 5 Dislikes 0

They released an update for it. However the update was never released for the base game, the goty has the update on disc.

10 years ago | Likes 6 Dislikes 0

goty PS3 still has other game breaking bugs, and lacks DLC the other consoles got, as it was never updated past GOTY's release.

10 years ago | Likes 3 Dislikes 0

Most notably, the curing vampirism quest cannot be completed.

10 years ago | Likes 3 Dislikes 0

GOTY version has the vampire bug though

10 years ago | Likes 4 Dislikes 0

What bug is this?

10 years ago | Likes 3 Dislikes 0

.

10 years ago | Likes 1 Dislikes 0

There's a quest where you intentionally get vampirism, and the woman that is supposed to cure you at the end of the quest ignores you.

10 years ago | Likes 3 Dislikes 0

What? Nooo I never said I would cure you. You vampire scum.

10 years ago | Likes 3 Dislikes 0

Bugs, in a Bethesda game? Whaa-

10 years ago | Likes 1535 Dislikes 6

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10 years ago (deleted Oct 29, 2016 6:44 PM) | Likes 0 Dislikes 0

They are FEaTuRes!

10 years ago | Likes 283 Dislikes 0

It's just Sheogorath having some fun!

10 years ago | Likes 61 Dislikes 0

CHEESE! FOR EVERYONE! No scratch that, bugs for everyone.

10 years ago | Likes 23 Dislikes 0

I learned this lesson in Daggarfall. I never could finish the main quest.

10 years ago | Likes 5 Dislikes 0

+1 because I had the same problem. Got about 50% done and it would crash. Tried replaying it 2x. It's why I only buy BethSuck games for PC.

9 years ago | Likes 2 Dislikes 0

I consider myself lucky because i've never met that much bugs and I've put thousands of hours on fallout series alone (1-4)

10 years ago | Likes 3 Dislikes 0

I call lies!!!!!

10 years ago | Likes 1 Dislikes 1

Today Hancock from Goodneighbor sang me the Nuka-Cola song.

10 years ago | Likes 53 Dislikes 1

That's a bug?

10 years ago | Likes 8 Dislikes 0

If it's an actual song, yeah. But not if he goes a Capella.

10 years ago | Likes 6 Dislikes 0

Believe it or not, Bethesda games are actually riddled with bugs. However, they are so minute that us players don't notice; way it's made.

10 years ago | Likes 4 Dislikes 6

uh huh. sure thing buddy

9 years ago | Likes 1 Dislikes 0

In Skyrim I just kept stumbling into one bug after another with my luck, until my character became a walking disaster

10 years ago | Likes 3 Dislikes 0

Story time!

10 years ago | Likes 1 Dislikes 0

Considering how open Bethesda games tend to be, and the routes and orders of completion, I've always been amazed there aren't more bugs.

10 years ago | Likes 30 Dislikes 9

Nah, studio has poor qc practices. I'm always amazed bethesda gets as many free passes as it does for stuff like this. Lots of industrycomps

10 years ago | Likes 23 Dislikes 2

It's a Bethesda thing. You have a shitload of other games proving that you can make a large-world RPG without these bugs. (1/2)

10 years ago | Likes 7 Dislikes 0

E.g. Dragon Age, Witcher, or Dragon's Dogma series. (2/2)

10 years ago | Likes 5 Dislikes 0

(correction: I phrased this poorly, of course they'll have bugs [most software does], but not *NEARLY* as many!)

10 years ago | Likes 5 Dislikes 0