this is absolute bs, rapier fencers don't make circles, straight attacks do work, in fact they are a majority of hits, keeping in contact does help to prevent doubles. irl hema if someone makes circles- disengage, hit the weapon with sliding hit when you have good angle.
This actually looks a bit like fencing, but a bended arm is not okay because your whole body will be closer to your enemy. Step 1 is to hide your whole arm behind the weapon if you use an epee. Sabre differs because it's meant to be used while sitting on a horse.
The biggest practical difference to consider is that older styles of fencing aren't necessarily limited to back and forth movement on a straight line, and the off hand can be used to deflect or grab an opponent.
True, but you probably wouldn't take a lot of unnecessary risks. Especially with a sharp weapon. You need strategy and tactics, not only speed. Because with deep wounds, speeds goes down quickly.
ok but the sport of fencing teaches a form that focuses on landing succinct strikes for one point at a time rather than any actual combat or survival practicality.
Reminds me of my three years of armed combat choreography class in college. That was a fun class, rapier, rapier and dagger, rapier and buckler...getting a grade for playing with sharp objects was a fun class.
I thought it was just a human tbh. The intonation is weird but so is the pronunciation, ex. the weird "t" at the end of "straight," so I figured it was a person.
Yesn't. It's possible but really dangerous for the same reason it's really dangerous to approach someone with a spear or other polearm with a sword. Those smallswords can be pulled back and thrust really quickly. They're also quite hard to see. Rapiers are scary, scary weapons.
So in HEMA there is a general breakdown of timings, based on the works of fencing master George Silver: time of the hand, time of the body, time of the foot, and time of the feet. There's more to it than this, but the general rule is the earlier on the list the faster it is and trying to counter a potential movement with something slower on the list is a good way to get killed. Now, rushing down is a tactic. However, attempting to do so and not get skewered means your weapon needs to be in a >
position to counter the time of the hand. Because your body moving in is going at all the way back in time of the feet. So, if you're trying not to get skewered your sword needs to be forward in a position to defend. Well, that is often in a position to attack as well. So, if you're rushing in, your sword should probably be in front of you. And if your swords in front of you, a thrust is faster and deadlier.
Now, I said a rush down is a tactic. That's true. But the when is important. >
As a general rule as a bout of exchanges occur the participants drift closer to each other. When that happens at some point they either break back apart to reset the bout. Or they get close enough and the weaponry have gotten so far out of alignment that getting in with a fist or pommel or grapple is faster than the target can realign their weapon.
Now, am I saying this will never work? No. I'm sure if we go looking through enough documents and watch enough HEMA will see it happen. But far >
Can I ask, when you said time of the feet, and time of the foot both, is that a typo or are those two separate things? Like both feet vs one foot timing?
I love this game. For the curious, the game is called Hellish Quart. It's a unique fighting game focused on fairly realistic swordsmanship. Like one hit can kill, and no like launch combos or whatever. It's physics-driven but not janky. It's really, really good.
Yeah. I mean it's not without bugs here and there. But it's not like those comedy physics games if you know what I mean. It's not like you're gonna struggle to control the swords. The controls are pretty tight, with attacks coming out at button presses + directional and command inputs and stuff, and when you figure out what command does what, you can pull off exactly the moves that you want.
Examina is another fighting game (dungeon crawl, I guess) with realistic physics. It’s not limited to edged weapons and the combat is of the so-realistic-it’s-not-really-fun-anymore variety. Hard to describe, really. https://store.steampowered.com/app/362490/Exanima/
Yes. I remember Bushido Blade being like this. Very realistic. Only person I knew in school who played it. He was extremely emotionally unstable, disturbed, and off-putting. He talked about nothing else. Just Bushido Blade. All. The. Fucking. Time.
About 5 years after highschool, he went to jail for murdering several people. And not in some heat-of-the-moment thing. Nope. 100% premeditated. Would likely have been a serial killer if he hadn't been caught.
All fun and games with the toe cheese rapier mayhem 'til Katze pulls a pistol and shoots you dead 'cause of course he can — he even laughs when doing so, the dishonorable bastard. >:V
Was that a PS game? I remember playing a very realistic japanese sword fighting game in a gaming cafe sometime in the late 90, early 2000 and never could remember it
Yeah we've been trying to suggest to the dev or for some other dev to take the concept and extend it to Japan/Asia, even as a paid DLC. Imagine a samurai fighting a Chinese martial artist or something. Or different katana fighting styles.
imyourrealdad
Are you a rapier fencer?
I’m the rapiest fencer.
3Davideo
zonedymo24
dear lord, how gruesome, what ever happened to some good old insult swordfighting :(
CatShadowleaf
You fight like a cow!
huey9k
How many cows have you fought to have a comparison base?
ItsACrazyWorld
Wouldn't have that problem with a glock!
Quaxx
Parade Riposte.
Jaqdakloun
Did that kid just get stabbed in the face?
Gandzialfman
this is absolute bs, rapier fencers don't make circles, straight attacks do work, in fact they are a majority of hits, keeping in contact does help to prevent doubles. irl hema if someone makes circles- disengage, hit the weapon with sliding hit when you have good angle.
BigDaddysMeatWagon
That game is called Hellish Quart and it's pretty great.
AyatollahBahloni
I am not left-handed!
ePluribus
Watch it in the mirror. ;)
DamnThursdays
I'm not left handed either...
*triumphant trumpets sound*
HFlashman
daychilde
I know someone who is looking for you
n0gal
it'll always be one of my favorite movies, but ever notice you could replace buttercup with a sexy lamp and nothing about the movie changes?
mikeatike
https://media2.giphy.com/media/v1.Y2lkPWE1NzM3M2U1MmRzYjd2azc2NmN1ZnJlN25wOXkzbnQxZW9lNmwzMG95cWZ6dGllbiZlcD12MV9naWZzX3NlYXJjaCZjdD1n/3o6fJcW4hruxsGp0ic/200w.webp
NeverDunNuffin
https://media4.giphy.com/media/v1.Y2lkPWE1NzM3M2U1a2F0NzJva25nNzJ5Yml5dXFjYjhvZWdwajY2YzB5ZnQ1cWZjZTJxciZlcD12MV9naWZzX3NlYXJjaCZjdD1n/S6kMYb2FGhqWw8m0c1/200w.webp
Hemelsblauw
This actually looks a bit like fencing, but a bended arm is not okay because your whole body will be closer to your enemy. Step 1 is to hide your whole arm behind the weapon if you use an epee.
Sabre differs because it's meant to be used while sitting on a horse.
leicanthrope
The biggest practical difference to consider is that older styles of fencing aren't necessarily limited to back and forth movement on a straight line, and the off hand can be used to deflect or grab an opponent.
nemocares
Those aren't épée.
lozeldatkm
Not fencing, dueling. Fencing is a regulated sport. In this game you fight to the death.
Hemelsblauw
True, but you probably wouldn't take a lot of unnecessary risks. Especially with a sharp weapon. You need strategy and tactics, not only speed. Because with deep wounds, speeds goes down quickly.
lozeldatkm
ok but the sport of fencing teaches a form that focuses on landing succinct strikes for one point at a time rather than any actual combat or survival practicality.
Barasu
If I can use my other arm/hand to gain advantage and kill it maim the opponent I would take it. Real fights where life is in the line get ugly.
fyrekitten
Reminds me of my three years of armed combat choreography class in college. That was a fun class, rapier, rapier and dagger, rapier and buckler...getting a grade for playing with sharp objects was a fun class.
LaronX
fucking ai voice makes this as trustworthy as Trump
Feralkyn
I thought it was just a human tbh. The intonation is weird but so is the pronunciation, ex. the weird "t" at the end of "straight," so I figured it was a person.
knudude
lastmanonearthbutidroppedmyglasses
You seem a decent fellow, I hate to die.
v
TheDreadPirateMontoya
https://media3.giphy.com/media/v1.Y2lkPWE1NzM3M2U1MXc0NGI1cGN0dWc2dnpnMTRseWhpMmdlYncydjk1d2RtMnh4cmc5YyZlcD12MV9naWZzX3NlYXJjaCZjdD1n/GHbTkQgvYLlSM/200w.webp
VincitQuiSeVincit
Me (wanting to be a part of this thread): Anybody want a peanut??
SometimesISayHistoryStuff
AvsFreak
https://media3.giphy.com/media/v1.Y2lkPWE1NzM3M2U1c2l3M2Fibm1lZTlqcjN1ODB2eTFoOHR4cWszbzBxc2dicHQ1dmoweiZlcD12MV9naWZzX3NlYXJjaCZjdD1n/XAyBIZzkfxKshDS7ks/200w.webp
poyerter
Yall laughing until he starts yelling royal guard
Midgarmerc
Why does the white feathered fencer not simply parry with Royal Guard?
Distractus
Better yet why simply not eat him instead?!
[deleted]
[deleted]
SpikesGuns
Source: YouTube https://share.google/4TbYTAevGnWZJ5UU4
Here's why that wouldn't go very well against someone who knows what they're doing. Fast forward the video to 6:30
Ree81
A movie as a source. Must be American.
FiveShiftOne
Says "must be American". Must be a fucking cunt.
buu342
HEMA practicioner here. This is a great way to get yourself killed if you aren't fully armored. Even if you are, it's a terrible idea.
BiomechPhoenix
Yesn't. It's possible but really dangerous for the same reason it's really dangerous to approach someone with a spear or other polearm with a sword. Those smallswords can be pulled back and thrust really quickly. They're also quite hard to see. Rapiers are scary, scary weapons.
Ree81
Fair point, actually.
SometimesISayHistoryStuff
So in HEMA there is a general breakdown of timings, based on the works of fencing master George Silver: time of the hand, time of the body, time of the foot, and time of the feet. There's more to it than this, but the general rule is the earlier on the list the faster it is and trying to counter a potential movement with something slower on the list is a good way to get killed. Now, rushing down is a tactic. However, attempting to do so and not get skewered means your weapon needs to be in a >
SometimesISayHistoryStuff
position to counter the time of the hand. Because your body moving in is going at all the way back in time of the feet. So, if you're trying not to get skewered your sword needs to be forward in a position to defend. Well, that is often in a position to attack as well. So, if you're rushing in, your sword should probably be in front of you. And if your swords in front of you, a thrust is faster and deadlier.
Now, I said a rush down is a tactic. That's true. But the when is important. >
SometimesISayHistoryStuff
As a general rule as a bout of exchanges occur the participants drift closer to each other. When that happens at some point they either break back apart to reset the bout. Or they get close enough and the weaponry have gotten so far out of alignment that getting in with a fist or pommel or grapple is faster than the target can realign their weapon.
Now, am I saying this will never work? No. I'm sure if we go looking through enough documents and watch enough HEMA will see it happen. But far >
SometimesISayHistoryStuff
likely, it will just get you stabbed. And while in HEMA that's a laugh and a point. In real life, that meant death.
Feralkyn
Can I ask, when you said time of the feet, and time of the foot both, is that a typo or are those two separate things? Like both feet vs one foot timing?
MichikoTheJungleFox
I love this game. For the curious, the game is called Hellish Quart. It's a unique fighting game focused on fairly realistic swordsmanship. Like one hit can kill, and no like launch combos or whatever. It's physics-driven but not janky. It's really, really good.
SlaaneshiRightsFront
.
Kiares
Doot
ProjectDA
good to see this made it out. i saw it when it was still being made and havent heard of it since. i also dont game anymore, so i miss a lot of things.
Zioxyl
Tnx cap
instantdreams
Huh.
rbshindig
Not janky. I’m sold.
MichikoTheJungleFox
Yeah. I mean it's not without bugs here and there. But it's not like those comedy physics games if you know what I mean. It's not like you're gonna struggle to control the swords. The controls are pretty tight, with attacks coming out at button presses + directional and command inputs and stuff, and when you figure out what command does what, you can pull off exactly the moves that you want.
MandaloreTheDefiler
Only time I played it was steam remote play with a friend. I beat him drunk style and then never played again
Skawomplious
I love the historical accuracy of the actual swordplay but struggle mightily with the way you're supposed to implement it with keyboard and mouse.
MichikoTheJungleFox
Yeah I play it with a controller for that reason.
henryvk
Examina is another fighting game (dungeon crawl, I guess) with realistic physics. It’s not limited to edged weapons and the combat is of the so-realistic-it’s-not-really-fun-anymore variety. Hard to describe, really. https://store.steampowered.com/app/362490/Exanima/
CallMeCourierSix
Yes. I remember Bushido Blade being like this. Very realistic. Only person I knew in school who played it. He was extremely emotionally unstable, disturbed, and off-putting. He talked about nothing else. Just Bushido Blade. All. The. Fucking. Time.
About 5 years after highschool, he went to jail for murdering several people. And not in some heat-of-the-moment thing. Nope. 100% premeditated. Would likely have been a serial killer if he hadn't been caught.
BHPaperstacks
Oh cool, another data point against people who are better than me at a video game.
Badmusick
Do you remember Bushido Blade? Similar concept, but with samurai.i never played a round that had more than three rounds XD
Sabattwo
Amazing game, great memories
Foire
All fun and games with the toe cheese rapier mayhem 'til Katze pulls a pistol and shoots you dead 'cause of course he can — he even laughs when doing so, the dishonorable bastard. >:V
vaiperu
Was that a PS game? I remember playing a very realistic japanese sword fighting game in a gaming cafe sometime in the late 90, early 2000 and never could remember it
dirtyFrenchman
Yes. And the sequel: Bushido Blade 2 was great.
Selfawerewolf
Loved Bushido Blade, even if loading a match took longer than the match did, lol.
saiyoucho
I can't believe why no indie developer or studio has made a spiritual sequel to bushido blade already. It would be amazing.
shibbytothelibby
Bushido Blade was so much fun.
WellThatsJustWhatWeCallPillowTalkBaby
Bushido Blade was awesome and incredibly intense.
MichikoTheJungleFox
Yeah we've been trying to suggest to the dev or for some other dev to take the concept and extend it to Japan/Asia, even as a paid DLC. Imagine a samurai fighting a Chinese martial artist or something. Or different katana fighting styles.
JTechnopotheosis
https://youtu.be/1-VYuqjEg00?si=Dan7cBvMR16TfkUg
Outraider
I know Kendo/kenjjtsu is a huge thing but my mind keeps going to ghost of tsushima